Give that extra touch to your game, compatible with most game systems (minor configuration required)
The bigger the hit, the more the blood. Configure manual blood scale, violence level, and blood trails
Set up a configuration for blood color and creature type, by default one for dnd5e is included
Set the blood color differently for each token
Set the data path of relevant data to adjust Splatter for your game system
I know that this implementation doesen't have all the features BnG had BUT i feel like it has enough customization for most people. Because the point of this module is to keep it streamlined to avoid making it impossible to mantain no feature requests will be implemented. Unless is something that all the users of this module would greatly benfit from, please refrain from asking. Thanks for your understanding :)
Blood and guts exists, why make a new one?: Blood and guts was a massive project and while it was amazing, with a lot of code comes a lot of issues and it's extremely difficult to mantain and fix. This implementation is simpler and more streamlined, and while it has less features, it will be much easier to mantain and adopt if it ever gets abandoned
The included Splatter font was created by Codin Repsh
Original concept by edzillion