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Releases: George540/bak3d_rendering_demo_engine

Bak3D Engine v1.2 - Particle System Update

09 Jul 21:27
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This new update comes with a range of new updates, but the most important one being a whole new particle system!

1719347671300

New features:

  • Application FPS metrics have been added to the Metrics Window
  • Particle structure and Particle System Object
  • New Texture2D class used by all objects
  • Customized model and texture importing
  • Model selection Menu
  • Bounding Box for particle system debugging
  • New Particle System Properties Menu (velocity, scale, lifetime, color, rotation, texture, and more)
  • Randomization toggles and offset slides for some particle system properties (velocity, scale, color, rotation)
  • Particle Instancing Optimization technique and a new particle instance data payload that stores attribute information per instance
  • Background color is now tunable in the Environment Settings window

Enhancements:

  • New object menu to select between models and particle systems
  • Model Texture Breakdown window is now included in the Object Settings window
  • Light Menu is now integrated into the Environment Settings Window

Bugfixes:

  • Retarget Project Architecture to Windows SDK version to 10.0.20348.0
  • Fix Model loading issues for custom models

Instructions on how to run:

  • Extract zipped folder
  • Navigate to folder and verify directories "assets", "shaders" and "particles" (within assets) are there
  • Run the 3D Model Viewer application

I hope you enjoy this new update and if there are any bugs, do not hesitate to make an issue on!

Bak3D_Engine_v1.1

15 Jan 04:01
b206d54
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Main and first release of the Bak3D Engine.