Releases: George540/bak3d_rendering_demo_engine
Releases · George540/bak3d_rendering_demo_engine
Bak3D Engine v1.2 - Particle System Update
This new update comes with a range of new updates, but the most important one being a whole new particle system!
New features:
- Application FPS metrics have been added to the Metrics Window
- Particle structure and Particle System Object
- New Texture2D class used by all objects
- Customized model and texture importing
- Model selection Menu
- Bounding Box for particle system debugging
- New Particle System Properties Menu (velocity, scale, lifetime, color, rotation, texture, and more)
- Randomization toggles and offset slides for some particle system properties (velocity, scale, color, rotation)
- Particle Instancing Optimization technique and a new particle instance data payload that stores attribute information per instance
- Background color is now tunable in the Environment Settings window
Enhancements:
- New object menu to select between models and particle systems
- Model Texture Breakdown window is now included in the Object Settings window
- Light Menu is now integrated into the Environment Settings Window
Bugfixes:
- Retarget Project Architecture to Windows SDK version to 10.0.20348.0
- Fix Model loading issues for custom models
Instructions on how to run:
- Extract zipped folder
- Navigate to folder and verify directories "assets", "shaders" and "particles" (within assets) are there
- Run the 3D Model Viewer application
I hope you enjoy this new update and if there are any bugs, do not hesitate to make an issue on!
Bak3D_Engine_v1.1
Main and first release of the Bak3D Engine.