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Release 1.0.5
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Geras1mleo committed Feb 6, 2023
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8 changes: 5 additions & 3 deletions ChessLibrary/ChessLibrary.csproj
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<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Description>Chess logic made with C# and ♥ by Geras1mleo. SAN and FEN parsing/generation, moves validation, legal positions generations, auto endgame detection (insufficient material, threefold repetition, fifty move rule) and much more!</Description>
<Description>Chess logic made with C# dotnet 6 and ♥ by Geras1mleo. SAN and FEN parsing/generation, moves validation, legal positions generations, auto endgame detection (insufficient material, threefold repetition, fifty move rule), event handlers and much more!</Description>
<Title>Gera.Chess</Title>
</PropertyGroup>

<ItemGroup>
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<PackageReadmeFile>README_NUGET.md</PackageReadmeFile>
<RepositoryUrl>https://github.com/Geras1mleo/Chess</RepositoryUrl>
<PackageTags>chess;chessboard;chess-game;chess-position;standard-algebraic-notation;chess-move;forsyth-edwards-notation;chess-validator;chess-variations</PackageTags>
<PackageReleaseNotes>Endgame/Draw recognition added: InsufficientMaterial rule, Threefold repetition rule and Fiftymove rule. Use AutoEndgameRules property to configure needed rules</PackageReleaseNotes>
<PackageReleaseNotes>Endgame/Draw detection added: InsufficientMaterial rule, Threefold repetition rule and Fiftymove rule. Use AutoEndgameRules property to configure needed rules.
Significant performance improvements, almost all methods are now x2 faster due to the use of Spans.</PackageReleaseNotes>
<PackageIcon>knight.png</PackageIcon>
<PackageId>Gera.Chess</PackageId>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
<RepositoryType>git</RepositoryType>
<Version>1.0.4</Version>
<Version>1.0.5</Version>
</PropertyGroup>
</Project>

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