I developed a C++ application that uses the Diamond-Square algorithm to create heightmaps procedurally. I used the CUDA API to execute the algorithm on the GPU. I developed two versions of the algorithm: a sequential one that runs on the CPU and a parallel one that runs on the GPU. I compared the two versions to measure the speedup obtained by the parallel one compared to the sequential one.
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GiuseppeCassisi96/DiamondSquareAlgorithmCUDA
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