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Releases: Glumboi/GlumSak

GlumSak 3.0.0.0 pre2

11 Dec 18:31
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GlumSak 3.0.0.0 pre2 Pre-release
Pre-release

3.0.0.0 pre2

- Improved ram usage (reduced a great amount of string instances)
- Fixed an issue that caused the app to not load on windows
- Slightly improved loading time

This build does not represent the final release and still lacks a ton of things, there won't be any documentation, until it's in a good enough state!

I'm sorry for the lack of updates recently but I try my best to get it together as soon as possible!

GlumSak 2.5.1.1

19 Jun 20:31
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2.5.1.1

- Added a right click context menu to the game buttons
- Added icons to the local and web shader count of game buttons
- Fixed broken auto updater

GlumSak 2.5.1.0

18 Jun 23:28
731d619
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2.5.1.0 (We are moving closer to GlumSak3 and the first major part of it arrives in 2.x as well!)

- Re did the concept of the GameButton (again), it will now be a CardExpander instead of a normal button that opens another window, this automatically improves the UX and solves small performance issues within the app as well

GlumSak 2.3.2.2

03 Apr 15:34
378cadf
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2.3.2.2

- Added a new Plugin: ShaderCountGetter

GlumSak 2.3.2.1

03 Apr 13:54
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2.3.2.1

- Fixed loadFromRemoteSources error

GlumSak 2.3.2.0

29 Mar 18:15
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2.3.2.0

- Added Plugins V2 which now have access to GlumSaks MainWindow
- Improved several aspects of the way plugins get loaded

GlumSak 2.3.1.0

26 Mar 00:35
f001ba1
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2.3.1.0

- Improved the Plugin experience by adding a run on startup and stop plugin feature
- Added DiscordRPC Plugin

GlumSak 2.3.0.0

23 Mar 22:48
17d2f9a
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2.3.0.0

- Added a new Tab/Feature (Plugins)!
  Users can now create their very own GlumSak Plugins.
  They are still limited and a BETA/Preview of what will come in the future.
  Documentation is to be expected soon.

GlumSak 2.2.2.1

17 Mar 01:07
ea6949e
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2.2.2.1

- Fixed a spelling issue
- Fixed a small crash that occurred if no paste was set up when trying to get the shadercount of a game

GlumSak 2.2.2.0

16 Mar 14:54
f2e4386
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2.2.2.0

- Added a new Feature (shadercount visibility) this also includes a minor change to the paste structure
- Changed news tab to to Yuzu Updater tab
- Improved Buttons of the portable settings to fit the design flow
- Pastes now follow this format: GameName=shaderURL | shadercount