x1 x4 z5 xx2 xx2 xx2 xx2 xx2
Forked from CompMod 2.0.2
A sub-mode presently compatible with all vanilla team game-modes except for Team Objective.
General Flow
- Players join any team to 'queue' (spectators are not considered ready to play)
- The game periodically sends all queuing players to the remote service until a match is successfully made.
- Resulting teams are enforced and locked until the match is concluded.
- After a match concludes, player and team KPIs are sent to the remote service along with the match result.
Commands
Command | Argument | Description |
---|---|---|
Admin RankedMode | 0 (disable) 1 (enable) | Toggle ranked mode |
Admin RankedTeamSize | 1 - half of max players | Sets the desired team size and therefore match size |
VoteRankedMode | 0 (disable) 1 (enable) | |
VoteRankedTeamSize | 1 - half of max players | Start public vote to set desired team size |
Miscellaneous
- Incompatible with tournament mode; enabling one will disable the other!
- Configurable per game-mode.
- Player names are prepended with their skill rating.
- Team names display the team's average skill rating.
- Communicates with Warlock's remote service.