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MM6Patch v2.5.2:
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[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.
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GrayFace committed Dec 25, 2021
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7,953 changes: 3,984 additions & 3,969 deletions MMPatches/Install/MM6patch.map

Large diffs are not rendered by default.

8 changes: 7 additions & 1 deletion MMPatches/Install/MM6patch/Files/MM6Patch ReadMe.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM6 Patch v2.5.1
GrayFace MM6 Patch v2.5.2
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.2:
<< MM6 - MM8 >>
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.
<< MM6, MM7 >>
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.

New in version 2.5.1:
<< MM6 >>
[-] My bug: Crash if character doesn't have a bow (due to "N/A" string not being initialized).
Expand Down
Binary file modified MMPatches/Install/MM6patch/Files/MM6patch.dll
Binary file not shown.
8 changes: 7 additions & 1 deletion MMPatches/Install/MM6patchBuka/Files/MM6Patch ReadMe_rus.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM6 Patch v2.5.1
GrayFace MM6 Patch v2.5.2
�����: ������ ������� <mailto:sergroj@mail.ru>
https://grayface.github.io/ru/
������� ����� ReadMe �� �������: Black Phantom <mailto:mm6789@yandex.ru>
Expand All @@ -10,6 +10,12 @@ https://grayface.github.io/ru/

([+] - ����, [-] - ������������ ���, [*] - ������)

��������� ������ 2.5.2:
<< MM6 - MM8 >>
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������.
<< MM6, MM7 >>
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI.

��������� ������ 2.5.1:
<< MM6 >>
[-] ��� ���: �����, ���� �������� �� ����� ���� (��������� ���, ��� ������ "N/A" �� ������������������).
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Binary file modified MMPatches/Install/MM6patchBuka/Files/MM6patch.dll
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Binary file modified MMPatches/Install/MM6patchLoc/Files/MM6patch.dll
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8 changes: 7 additions & 1 deletion MMPatches/Install/MM6patchLoc/eng/MM6Patch ReadMe.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM6 Patch v2.5.1
GrayFace MM6 Patch v2.5.2
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.2:
<< MM6 - MM8 >>
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.
<< MM6, MM7 >>
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.

New in version 2.5.1:
<< MM6 >>
[-] My bug: Crash if character doesn't have a bow (due to "N/A" string not being initialized).
Expand Down
8 changes: 7 additions & 1 deletion MMPatches/Install/MM6patchLoc/rus/MM6Patch ReadMe_rus.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM6 Patch v2.5.1
GrayFace MM6 Patch v2.5.2
�����: ������ ������� <mailto:sergroj@mail.ru>
https://grayface.github.io/ru/
������� ����� ReadMe �� �������: Black Phantom <mailto:mm6789@yandex.ru>
Expand All @@ -10,6 +10,12 @@ https://grayface.github.io/ru/

([+] - ����, [-] - ������������ ���, [*] - ������)

��������� ������ 2.5.2:
<< MM6 - MM8 >>
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������.
<< MM6, MM7 >>
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI.

��������� ������ 2.5.1:
<< MM6 >>
[-] ��� ���: �����, ���� �������� �� ����� ���� (��������� ���, ��� ������ "N/A" �� ������������������).
Expand Down
7,388 changes: 3,701 additions & 3,687 deletions MMPatches/Install/MM7patch.map

Large diffs are not rendered by default.

13 changes: 11 additions & 2 deletions MMPatches/Install/MM7patch/Files/MM7Patch ReadMe.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM7 Patch v2.5.1
GrayFace MM7 Patch v2.5.2
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,9 +11,18 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.2:
<< MM6 - MM8 >>
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.
<< MM6, MM7 >>
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.
<< MM7, MM8 >>
[-] "Nothing here" was shown on the screen after a dialog with a guard.
[-] My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen.

New in version 2.5.1:
<< MM7, MM8 >>
[-] My bug: Energy damage wasn't displayed in identify monster dialog
[-] My bug: Energy damage wasn't displayed in identify monster dialog.

New in version 2.5:
<< MM6 - MM8 >>
Expand Down
Binary file modified MMPatches/Install/MM7patch/Files/MM7patch.dll
Binary file not shown.
11 changes: 10 additions & 1 deletion MMPatches/Install/MM7patchBuka/Files/MM7Patch ReadMe_rus.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM7 Patch v2.5.1
GrayFace MM7 Patch v2.5.2
�����: ������ ������� <mailto:sergroj@mail.ru>
https://grayface.github.io/ru/

Expand All @@ -10,6 +10,15 @@ https://grayface.github.io/ru/

([+] - ����, [-] - ������������ ���, [*] - ������)

��������� ������ 2.5.2:
<< MM6 - MM8 >>
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������.
<< MM6, MM7 >>
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI.
<< MM7, MM8 >>
[-] ����� ������� �� ������� ������������ ��������� "����� ������ ���".
[-] ��� ���: ������ ���� ��������� �� ����������� ��� ������ ����� �� ������ "���������" � ������ ���������.

��������� ������ 2.5.1:
<< MM7, MM8 >>
[-] ��� ���: ��� ����� ������� �� ����������� � ��������� ������� � ������� �������������.
Expand Down
Binary file modified MMPatches/Install/MM7patchBuka/Files/MM7patch.dll
Binary file not shown.
Binary file modified MMPatches/Install/MM7patchLoc/Files/MM7patch.dll
Binary file not shown.
13 changes: 11 additions & 2 deletions MMPatches/Install/MM7patchLoc/eng/MM7Patch ReadMe.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM7 Patch v2.5.1
GrayFace MM7 Patch v2.5.2
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,9 +11,18 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.2:
<< MM6 - MM8 >>
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed.
<< MM6, MM7 >>
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.
<< MM7, MM8 >>
[-] "Nothing here" was shown on the screen after a dialog with a guard.
[-] My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen.

New in version 2.5.1:
<< MM7, MM8 >>
[-] My bug: Energy damage wasn't displayed in identify monster dialog
[-] My bug: Energy damage wasn't displayed in identify monster dialog.

New in version 2.5:
<< MM6 - MM8 >>
Expand Down
11 changes: 10 additions & 1 deletion MMPatches/Install/MM7patchLoc/rus/MM7Patch ReadMe_rus.TXT
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
GrayFace MM7 Patch v2.5.1
GrayFace MM7 Patch v2.5.2
�����: ������ ������� <mailto:sergroj@mail.ru>
https://grayface.github.io/ru/

Expand All @@ -10,6 +10,15 @@ https://grayface.github.io/ru/

([+] - ����, [-] - ������������ ���, [*] - ������)

��������� ������ 2.5.2:
<< MM6 - MM8 >>
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������.
<< MM6, MM7 >>
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI.
<< MM7, MM8 >>
[-] ����� ������� �� ������� ������������ ��������� "����� ������ ���".
[-] ��� ���: ������ ���� ��������� �� ����������� ��� ������ ����� �� ������ "���������" � ������ ���������.

��������� ������ 2.5.1:
<< MM7, MM8 >>
[-] ��� ���: ��� ����� ������� �� ����������� � ��������� ������� � ������� �������������.
Expand Down
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