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WIP: [breaking-changes] adapt server to the new javascript client #30

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@ghost ghost commented Dec 1, 2016

Breaking changes on the network, which will break Sarosa.

But this will allow to start the new JS client on better bases, with a network protocol that makes more sense ...

As we progress in the implementation of the JS client, I expect that more changes in the server like this will be needed.

Vaelden and others added 3 commits November 30, 2016 23:07
Also finally send Death and Damage notifications on the network
Add nominal_speed field to NewEntity.
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