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have fiery blood take damaged tools and armor too for upgrading in bath
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GregoriusT committed Sep 21, 2023
1 parent ab36d2a commit ed9ee57
Showing 1 changed file with 24 additions and 24 deletions.
48 changes: 24 additions & 24 deletions src/main/java/gregtech/compat/Compat_Recipes_TwilightForest.java
Original file line number Diff line number Diff line change
Expand Up @@ -189,29 +189,29 @@ public class Compat_Recipes_TwilightForest extends CompatMods {
TFItems.giantPick .setMaxDamage(10000); // Makes way more sense to actually have some Durability due to using 64 per harvest.
} catch(Throwable e) {e.printStackTrace(ERR);}

RM.Bath.addRecipe1(T, 0, 5*144, ST.make(Items.iron_helmet , 1, 0), FL.FieryBlood.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(Items.iron_helmet , 1, 0), FL.FieryTears.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(Items.iron_chestplate , 1, 0), FL.FieryBlood.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(Items.iron_chestplate , 1, 0), FL.FieryTears.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(Items.iron_leggings , 1, 0), FL.FieryBlood.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(Items.iron_leggings , 1, 0), FL.FieryTears.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(Items.iron_boots , 1, 0), FL.FieryBlood.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(Items.iron_boots , 1, 0), FL.FieryTears.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(Items.iron_sword , 1, 0), FL.FieryBlood.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(Items.iron_sword , 1, 0), FL.FieryTears.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(Items.iron_pickaxe , 1, 0), FL.FieryBlood.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(Items.iron_pickaxe , 1, 0), FL.FieryTears.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(MD.TF, "item.knightlyHelm" , 1, 0), FL.FieryBlood.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(MD.TF, "item.knightlyHelm" , 1, 0), FL.FieryTears.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(MD.TF, "item.knightlyPlate", 1, 0), FL.FieryBlood.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(MD.TF, "item.knightlyPlate", 1, 0), FL.FieryTears.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(MD.TF, "item.knightlyLegs" , 1, 0), FL.FieryBlood.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(MD.TF, "item.knightlyLegs" , 1, 0), FL.FieryTears.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(MD.TF, "item.knightlyBoots", 1, 0), FL.FieryBlood.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(MD.TF, "item.knightlyBoots", 1, 0), FL.FieryTears.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(MD.TF, "item.knightlySword", 1, 0), FL.FieryBlood.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(MD.TF, "item.knightlySword", 1, 0), FL.FieryTears.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(MD.TF, "item.knightlyPick" , 1, 0), FL.FieryBlood.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(MD.TF, "item.knightlyPick" , 1, 0), FL.FieryTears.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(Items.iron_helmet , 1, W), FL.FieryBlood.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(Items.iron_helmet , 1, W), FL.FieryTears.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(Items.iron_chestplate , 1, W), FL.FieryBlood.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(Items.iron_chestplate , 1, W), FL.FieryTears.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(Items.iron_leggings , 1, W), FL.FieryBlood.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(Items.iron_leggings , 1, W), FL.FieryTears.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(Items.iron_boots , 1, W), FL.FieryBlood.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(Items.iron_boots , 1, W), FL.FieryTears.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(Items.iron_sword , 1, W), FL.FieryBlood.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(Items.iron_sword , 1, W), FL.FieryTears.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(Items.iron_pickaxe , 1, W), FL.FieryBlood.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(Items.iron_pickaxe , 1, W), FL.FieryTears.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(MD.TF, "item.knightlyHelm" , 1, W), FL.FieryBlood.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 5*144, ST.make(MD.TF, "item.knightlyHelm" , 1, W), FL.FieryTears.make(5*L), NF, ST.make(MD.TF, "item.fieryHelm" , 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(MD.TF, "item.knightlyPlate", 1, W), FL.FieryBlood.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 8*144, ST.make(MD.TF, "item.knightlyPlate", 1, W), FL.FieryTears.make(8*L), NF, ST.make(MD.TF, "item.fieryPlate", 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(MD.TF, "item.knightlyLegs" , 1, W), FL.FieryBlood.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 7*144, ST.make(MD.TF, "item.knightlyLegs" , 1, W), FL.FieryTears.make(7*L), NF, ST.make(MD.TF, "item.fieryLegs" , 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(MD.TF, "item.knightlyBoots", 1, W), FL.FieryBlood.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 4*144, ST.make(MD.TF, "item.knightlyBoots", 1, W), FL.FieryTears.make(4*L), NF, ST.make(MD.TF, "item.fieryBoots", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(MD.TF, "item.knightlySword", 1, W), FL.FieryBlood.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 2*144, ST.make(MD.TF, "item.knightlySword", 1, W), FL.FieryTears.make(2*L), NF, ST.make(MD.TF, "item.fierySword", 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(MD.TF, "item.knightlyPick" , 1, W), FL.FieryBlood.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
RM.Bath.addRecipe1(T, 0, 3*144, ST.make(MD.TF, "item.knightlyPick" , 1, W), FL.FieryTears.make(3*L), NF, ST.make(MD.TF, "item.fieryPick" , 1));
}
}

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