Nautilus is a small and accessible free OpenGL-powered 2D game engine, initially developed for PureBasic community by Mijikai. It provides COM-inspired interfaces to bring hybrid OOP/procedural model in use.
Nimnaut is a project to make Nautilus
useable in Nim and provide basic set of usage examples.
Just import nautilus
to hook it up - maximum transparency, Nim style.
Installation: run nimble install nimnaut
in terminal.
- No guides or documentation.
- No userbase or usage cases.
- No engine sources.
- No future.
- No life.
Nautilus engine supports only Windows operation systems (both x86 and x64) at given moment.
Nimnaut was developed to use with Nim 0.18.0 and no external dependencies.