HD-Scavenger v0.4.0
Minor stable point release adding a new Reloader module, a Frag Spawn module, and some additional changes to the Scarcity and Hunger modules.
Highlights:
- Reloader module added.
- Allows manually reforging empty 7.76mm brass and 4.26mm caseless rounds into new 7.76mm rounds.
- Brass needs to be prepped, caseless rounds need to be broken down to powder/shot, shot needs to be reforged, and new rounds pressed.
- Each step of the process can result in losses if not completed properly, but otherwise is more efficient than the between-level reloading.
- Frag Spawn Rate module added to menu under misc. options.
- Set a random rate by which frag will be prevented from spawning.
- Command to clear all frag on current level.
- Scarcity module additions and tweaks.
- Added broken lite-amp goggles. Can spawn in three states: Partially broken (flicker badly), fully broken (no light amplification), or smashed (unwearable).
- Overspawn setting added. Controls how much "excess" is left over when a spawn is removed by scarcity module.
- Second Flesh modules for medikit, can be unloaded and reloaded.
- Hunger module tweaks
- Messkits will spawn at earliest opportunity if player doesn't have one.
- Ration spawns adjusted, should be more common and consistent now.
- Messkit can now trigger hunger status messages manually via
[firemode]
key. - Blue potions no longer despawn.
- Other additional minor tweaks to menus, messages, defaults, timings, etc.