Major release -- boatload of new features
Overview
There are many new features and bug fixes in this release. The most salient include
- Compatability with the new ff-HEDM config introduced in https://github.com/HEXRD/hexrd/releases/tag/0.9.0
- Beam specification options for X-ray source vector, with ability to set source distance from components or manually
- Additional of pinhole camera distortion utilities for
- offset sample layer distortion
- pinhole line distortion (rudimentary; room for improvement with JRR's code)
- Layer-specific "dewarping" of the polar image
- Masks
- Ability to merge masks with existing panel buffer
- Fixes to threshold mask
- Addition of pinhole critical angle masking
What's Changed
- Clear unaggregated images also during images clear by @psavery in #1269
- Fix max_file_frames and max_total_frames functionality by @bnmajor in #1266
- Update python versions in instructions by @cjh1 in #1268
- Use all frames if no wedges provided by @bnmajor in #1274
- Add ability to delete grains in some dialogs by @psavery in #1259
- Update new active hkl indexing for eta omega maps by @psavery in #1264
- Add beam vector specification by components by @psavery in #1271
- Export indexing fitgrains config by @bnmajor in #970
- Update main window checkboxes on state load by @psavery in #1277
- Highlight grain row when point is picked by @psavery in #701
- Update active material energy with visible ones by @psavery in #1280
- Prune overlays immediately when materials change by @psavery in #1282
- Add pinhole distortion options to powder overlay editor by @psavery in #1275
- Panel buffer options by @bnmajor in #1281
- Llnl import tool by @bnmajor in #1286
- Add about dialog by @cjh1 in #1284
- Add menu item to view loaded images by @bnmajor in #1288
- Move About to new Help menu by @cjh1 in #1289
- Menu rename by @joelvbernier in #1290
- Add pinhole distortion option by @psavery in #1292
- Allow clipping powder overlays with panel buffer by @psavery in #1293
- force nsteps to be integer by @joelvbernier in #1291
- Pinhole distortion fixes by @psavery in #1294
- Do not switch to raw upon apply pinhole mask by @psavery in #1298
Full Changelog: 0.8.18...0.9.0