Cloud Build Framework is a tool to build Unreal Engine games and custom versions of Unreal Engine using a simple JSON-based configuration file.
Clone the Cloud Build Framework repository and add a config.json
file to the repository folder, with content similar to the following:
{
"gulp-task": "build-ue4-engine",
"build-id": "1",
"branch": "4.20.3-release",
"source": "git@github.com:EpicGames/UnrealEngine",
"options": {
"WithWin64": "true",
"WithWin32": "false",
"WithMac": "false",
"WithAndroid": "false",
"WithLinux": "true",
"WithLumin": "false",
"WithDDC": "false",
"WithHTML5": "false",
"WithIOS": "false"
},
"include-server": true,
"deployments": [
{
"type": "itch",
"target": "your-org/private-engine-project:windows"
},
{
"type": "local-copy",
"target": "C:\\LocalUE4"
}
]
}
Then run:
yarn
yarn start
Notable configuration options are:
gulp-task
: Change the Gulp task that is executed insidegulpfile.ts
. You can leave this as the default ofbuild-ue4-engine
to build a custom version of UE4.build-id
: The build subdirectory where the engine code and built artifacts are stored. If you leave this as the same ID across builds, then the intermediate files will be re-used for further invocations.branch
: The branch or tag to clone from the source repository.source
: The source Git URL to clone Unreal Engine 4 from. You can change this from the default if you want to use your own fork.options
: A map of options that will apply toInstalledEngineBuild.xml
.with-server
: If true, the build scripts will be patched so that a precompiled version of the UE4 dedicated server is made. This allows users of your custom engine to build UE4 dedicated servers without compiling from source.deployments
: A list of deployment configurations that specify where this custom Unreal Engine build should be deployed. Currentlyitch
andlocal-copy
are supported.
MIT License
Copyright (c) 2018 Redpoint Games Pty Ltd
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
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SOFTWARE.