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An OBS plugin to switch from your cloud OBS server to your PC.

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IRLToolkit/obs-irltk-hotswitcher

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OBS Plugin Template

Introduction

This plugin is meant to make it easy to quickstart development of new OBS plugins. It includes:

  • The CMake project file
  • Boilerplate plugin source code
  • A continuous-integration configuration for automated builds (a.k.a Build Bot)

Configuring

Open CMakeLists.txt and edit the following lines at the beginning:

# Change `obs-plugintemplate` to your plugin's name in a machine-readable format
# (e.g.: obs-myawesomeplugin) and set the value next to `VERSION` as your plugin's current version
project(obs-plugintemplate VERSION 1.0.0)

# Replace `Your Name Here` with the name (yours or your organization's) you want
# to see as the author of the plugin (in the plugin's metadata itself and in the installers)
set(PLUGIN_AUTHOR "Your Name Here")

# Replace `com.example.obs-plugin-template` with a unique Bundle ID for macOS releases
# (used both in the installer and when submitting the installer for notarization)
set(MACOS_BUNDLEID "com.example.obs-plugintemplate")

# Replace `me@contoso.com` with the maintainer email address you want to put in Linux packages
set(LINUX_MAINTAINER_EMAIL "me@contoso.com")

CI / Build Bot

The CI scripts are made for Azure Pipelines. The sections below detail some of the common tasks possible with that CI configuration.

Retrieving build artifacts

Each build produces installers and packages that you can use for testing and releases. These artifacts can be found a Build's page on Azure Pipelines.

Building a Release

Simply create and push a tag, and Azure Pipelines will run the pipeline in Release Mode. This mode uses the tag as its version number instead of the git ref in normal mode.

Signing and Notarizing on macOS

On macOS, Release Mode builds will be signed and sent to Apple for notarization if macosSignAndNotarize is set to True at the top of the azure-pipelines.yml file. You'll need a paid Apple Developer Account for this.

In addition to enabling macosSignAndNotarize, you'll need to setup a few more things for Signing and Notarizing to work:

  • On your Apple Developer dashboard, go to "Certificates, IDs & Profiles" and create two signing certificates:
    • One of the "Developer ID Application" type. It will be used to sign the plugin's binaries
    • One of the "Developer ID Installer" type. It will be used to sign the plugin's installer
  • Using the Keychain app on macOS, export these two certificates and keys into a .p12 file protected with a strong password
  • Add that Certificates.P12 file as a Secure File in Azure Pipelines and make sure it is named Certificates.p12
  • Add the following secrets in your pipeline settings:
    • secrets.macOS.certificatesImportPassword: Password of the .p12 file generated earlier
    • secrets.macOS.codeSigningIdentity: Name of the "Developer ID Application" signing certificate generated earlier
    • secrets.macOS.installerSigningIdentity: Name of "Developer ID Installer" signing certificate generated earlier
    • secrets.macOS.notarization.username: Your Apple Developer Account's username
    • secrets.macOS.notarization.password: Your Apple Developer Account's password
    • secrets.macOS.notarization.providerShortName: Identifier (Provider Short Name, as Apple calls it) of the Developer Team to which the signing certificates belong.

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An OBS plugin to switch from your cloud OBS server to your PC.

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