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Launcher DL v6 (beta)

I put Beta there since It's highly likely that you'll encounter few bugs since I'm the only one who worked and i have no people to test it first so YOLO
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IchimakiKasura committed Mar 25, 2022
1 parent 66e0cad commit d3e6c76
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Showing 33 changed files with 271 additions and 46 deletions.
10 changes: 10 additions & 0 deletions Config.kasu
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@@ -1,5 +1,14 @@
! Only change the values inside the quotes.

! Here are some few samples for backgrounds for you :>
! "Samples/Genshin.png"
! "Samples/Andromeda.png"
! "Samples/Yato.png"
! "Samples/Tenki no ko.png"
! "Samples/Tenki no ko 2.png"
! "Samples/Senku.png"
! "Samples/ILLEGAL.png"

! change the background.
BackgroundName: "background.png"

Expand All @@ -8,6 +17,7 @@ BackgroundName: "background.png"
GlowColor: "#FFFF8282"

! Default output folder
! default is "output"
DefaultOutput: "output"

! Default File Type/ Download Type on Start up.
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6 changes: 4 additions & 2 deletions Global.cs
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Expand Up @@ -25,9 +25,11 @@
namespace Launcher_DL_v6;
public partial class MainWindow
{
readonly static string YDL_link = $"{Directory.GetCurrentDirectory()}\\uVad_Data\\ydl.bin";
readonly static string YDL_link = $"{Directory.GetCurrentDirectory()}\\LauncherDL_Data\\ydl.bin";
private static string Ffmpeg = $"{Directory.GetCurrentDirectory()}\\LauncherDL_Data";
private List<string> ext = new() { "mp4", "mkv", "webm", "mp3", "m4a" };

readonly string Version = "Build Version:\nDevelopment Build";
readonly string Version = "Build Version:\nBeta Build v6";

readonly string HiddenButtonText = "LauncherDL buildver6.0\n\nOMG this is so E P I C!!\n\nNew GUI/Layout, Animations!?!\n\nThe OLD Button Hover Animation from ver3 is even back!??\n\n\nCreated by Kasura.";

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91 changes: 76 additions & 15 deletions Launcher DL v6.csproj
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Expand Up @@ -3,12 +3,31 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Version>6.0.0</Version>
<RootNamespace>Launcher_DL_v6</RootNamespace>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<ApplicationIcon>Images\Icon.ico</ApplicationIcon>
<Nullable>disable</Nullable>
<ProduceReferenceAssemblies>false</ProduceReferenceAssemblies>
<ProduceReferenceAssemblies>False</ProduceReferenceAssemblies>
<Platforms>AnyCPU;x64</Platforms>
<SupportedOSPlatformVersion>7.0</SupportedOSPlatformVersion>
<Description>Downloads any audio or video</Description>
<DebugType>embedded</DebugType>
<Product>LauncherDL</Product>
<PackageId>LauncherDL</PackageId>
<Authors>Ichimaki Kasura</Authors>
<Company>Ichimaki Kasura</Company>
<Copyright>Copyright © 2022</Copyright>
<AssemblyName>uVad</AssemblyName>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Optimize>True</Optimize>
</PropertyGroup>

<ItemGroup>
Expand All @@ -18,46 +37,88 @@
<None Update="Config.kasu">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\avcodec-58.dll">
<None Update="Images\Samples\Andromeda.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\Genshin.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\ILLEGAL.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\Senku.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\Tenki no ko 2.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\Tenki no ko.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Images\Samples\Yato.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avcodec-58.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avcodec-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avdevice-58.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avdevice-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avfilter-7.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avfilter-8.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avformat-58.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="LauncherDL_Data\avformat-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\avdevice-58.dll">
<None Update="LauncherDL_Data\avutil-56.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\avfilter-7.dll">
<None Update="LauncherDL_Data\avutil-57.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\avformat-58.dll">
<None Update="LauncherDL_Data\ffmpeg.exe">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\avutil-56.dll">
<None Update="LauncherDL_Data\ffmpeg.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ffmpeg.exe">
<None Update="LauncherDL_Data\ffplay.exe">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ffmpeg.txt">
<None Update="LauncherDL_Data\ffprobe.exe">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ffplay.exe">
<None Update="LauncherDL_Data\postproc-55.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ffprobe.exe">
<None Update="LauncherDL_Data\postproc-56.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\postproc-55.dll">
<None Update="LauncherDL_Data\swresample-3.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\swresample-3.dll">
<None Update="LauncherDL_Data\swresample-4.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\swscale-5.dll">
<None Update="LauncherDL_Data\swscale-5.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ydl.bin">
<None Update="LauncherDL_Data\swscale-6.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="uVad_Data\ydl.bin.old">
<None Update="LauncherDL_Data\ydl.bin">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
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21 changes: 15 additions & 6 deletions Launcher DL v6.sln
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@@ -1,22 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
# Visual Studio Version 17
VisualStudioVersion = 17.0.31919.166
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Launcher DL v6", "Launcher DL v6.csproj", "{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Launcher DL v6", "Launcher DL v6.csproj", "{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Debug|x64.ActiveCfg = Debug|x64
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Debug|x64.Build.0 = Debug|x64
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Release|Any CPU.Build.0 = Release|Any CPU
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Release|x64.ActiveCfg = Release|x64
{AC322D54-A9A9-422D-BCD8-74B6F9223CBB}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {00024FFD-76C1-4B30-B45D-030229AE1A17}
EndGlobalSection
EndGlobal
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