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v1.3.6

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@IgeNiaI IgeNiaI released this 17 Mar 16:49
· 277 commits to master since this release

Misc:

  • Linux servers now tic 35 times per second instead of once a second when no players joined the game.
  • 3d models stop rotating when the game or demo playback is paused.
  • Texture animations stop when the game is paused, except for hardware warp
  • Game keeps rendering at desired fps when the game or demo playback is paused.

Bugfixes:

  • Hopefully fixed Z axis mispredictions when players bump into each other.
  • Fixed server sending weapon change update to owner when NETREP_SKIPOWNER is set.
  • Fixed jittery view when watching a demo.
  • Fixed view interpolation when spectating a player that teleported just now.
  • Fixed duplicated oomph sound when failing to open a locked door in multiplayer.