v1.3.6
Misc:
- Linux servers now tic 35 times per second instead of once a second when no players joined the game.
- 3d models stop rotating when the game or demo playback is paused.
- Texture animations stop when the game is paused, except for hardware warp
- Game keeps rendering at desired fps when the game or demo playback is paused.
Bugfixes:
- Hopefully fixed Z axis mispredictions when players bump into each other.
- Fixed server sending weapon change update to owner when NETREP_SKIPOWNER is set.
- Fixed jittery view when watching a demo.
- Fixed view interpolation when spectating a player that teleported just now.
- Fixed duplicated oomph sound when failing to open a locked door in multiplayer.