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Default options changes

Evghenii edited this page May 23, 2022 · 4 revisions

NOTE: Keep in mind that below changes are relative to Zandronum 3.0

  • Default renderer is now OpenGL instead of Software.
  • Default crosshair cvar value is now 2 instead of 0.
  • Reduced default sound volume from 1.0 to 0.5.
  • Reduced default music volume from 0.5 to 0.25.
  • Reduced default menu volume from 0.6 to 0.3.
  • Reduced default announcer volume from 1.0 to 0.5.
  • Default m_noprescale cvar value is now OFF.
  • Default gl_spriteclip cvar value is now 0 instead of 1.
  • Default gl_billboard_mode cvar value is now 1 instead of 0.
  • Default con_scaletext cvar value is now 1 instead of 0.
  • Default cl_medals cvar value is now 0 instead of 1.
  • Default autoaim cvar value is now 0 instead of 5000.
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