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# Jeu_2d_tracking | ||
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# Motion Game | ||
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## Instructions | ||
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This repository is our school project. | ||
The aim is to represent movement. | ||
With my team, we chose to create a game with Unity based on the user's movements. | ||
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## Team developers | ||
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- [IlanOu](https://github.com/IlanOu) | ||
- [Kibishi47](https://github.com/Kibishi47) | ||
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## Game Pitch | ||
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In this horizontally-scrolling infinite race game, players take on the role of a penguin in the world of Christmas, who must avoid the various obstacles he encounters by jumping and ducking. | ||
These actions are controlled by precise physical movements to be performed by players in space. | ||
These commands evolve as the game progresses. | ||
Points are scored according to the time spent before failure. | ||
You have to stay as long as possible. | ||
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## Installation | ||
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To test this project, you can clone it with the following command: | ||
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```bash | ||
git clone https://github.com/IlanOu/Motion-game.git | ||
``` | ||
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Be sure to use the Unity version: `2022.3.12f1`. | ||
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## Project Progress | ||
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The game is still in development. | ||
The project deadline is `08/12/2023`. | ||
The project may be maintained thereafter, but nothing is guaranteed. | ||
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## Acknowledgements | ||
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[Damien Dabernat](https://github.com/DamienDabernat), who supports us throughout this project. |