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Update instances of good and evil damage to Remaster terminology (fou…
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ammalagonc authored Oct 13, 2024
1 parent 724aecd commit 932f66f
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2 changes: 1 addition & 1 deletion packs/feats/favor-of-heaven.json
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},
"category": "ancestry",
"description": {
"value": "<p>You're one of Hei Feng's chosen people and have the authority of the Celestial Court on your side. Once per day, you can cast a 6th-rank @UUID[Compendium.pf2e.spells-srd.Item.Spirit Blast] as a divine innate spell. In addition, you gain resistance 5 to both good and evil damage.</p>"
"value": "<p>You're one of Hei Feng's chosen people and have the authority of the Celestial Court on your side. Once per day, you can cast a 6th-rank @UUID[Compendium.pf2e.spells-srd.Item.Spirit Blast] as a divine innate spell. In addition, you gain resistance 5 to both holy and unholy.</p>"
},
"level": {
"value": 17
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2 changes: 1 addition & 1 deletion packs/feats/final-form.json
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},
"category": "ancestry",
"description": {
"value": "<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p>You embrace your monstrous blood and make it your own, screaming out to the heavens and hells alike in rage, pain, and defiance. Reality buckles and twists under your sudden power—each tiefling has a unique transformation, but it might include sulfurous flames, choruses of shrieks, or twisting, serpentine lightning. Every creature within 10 feet of you is @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round unless they succeed at a @Check[fortitude|against:class-spell] save using your class DC or spell DC, whichever is higher. Your final form has the effects of @UUID[Compendium.pf2e.spells-srd.Item.Divine Vessel] for a deity that shares an alignment with your fiendish lineage. Your final form resembles a creature from your fiendish lineage, and you remain in that form for 1 minute. While in your final form, you can cast @UUID[Compendium.pf2e.spells-srd.Item.Chilling Darkness], @UUID[Compendium.pf2e.spells-srd.Item.Fireball], and @UUID[Compendium.pf2e.spells-srd.Item.Lightning Bolt] as 6th-rank divine innate spells, once each per use of this feat.</p>\n<p>When you emerge from your final form, you become @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 3}. In addition, if you have this feat, you gain weakness 10 to good even when not in your final form, and you take good damage even if you aren't evil.</p>\n<hr />\n<p><strong>Special</strong> At the GM's discretion, the specific elements of this feat can be adjusted to better fit the tiefling's lineage—for example, a GM might decide that a particular beastbrood tiefling could cast a 6th-rank @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] instead of <em>fireball</em>.</p>"
"value": "<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p>You embrace your monstrous blood and make it your own, screaming out to the heavens and hells alike in rage, pain, and defiance. Reality buckles and twists under your sudden power—each tiefling has a unique transformation, but it might include sulfurous flames, choruses of shrieks, or twisting, serpentine lightning. Every creature within 10 feet of you is @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round unless they succeed at a @Check[fortitude|against:class-spell] save using your class DC or spell DC, whichever is higher. Your final form has the effects of @UUID[Compendium.pf2e.spells-srd.Item.Divine Vessel] for a deity that shares an alignment with your fiendish lineage. Your final form resembles a creature from your fiendish lineage, and you remain in that form for 1 minute. While in your final form, you can cast @UUID[Compendium.pf2e.spells-srd.Item.Chilling Darkness], @UUID[Compendium.pf2e.spells-srd.Item.Fireball], and @UUID[Compendium.pf2e.spells-srd.Item.Lightning Bolt] as 6th-rank divine innate spells, once each per use of this feat.</p>\n<p>When you emerge from your final form, you become @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 3}. In addition, if you have this feat, you gain weakness 10 to holy even when not in your final form.</p>\n<hr />\n<p><strong>Special</strong> At the GM's discretion, the specific elements of this feat can be adjusted to better fit the tiefling's lineage—for example, a GM might decide that a particular beastbrood tiefling could cast a 6th-rank @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] instead of <em>fireball</em>.</p>"
},
"frequency": {
"max": 1,
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2 changes: 1 addition & 1 deletion packs/kingmaker-bestiary/skeletal-tiger-lord.json
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"category": "defensive",
"deathNote": true,
"description": {
"value": "<p>When a skeletal Tiger Lord is destroyed, its bones clatter to the ground in a tangle and its armor and weapons crumble to dust. It automatically reforms with its armor and weapons intact (regaining a full quiver of 20 arrows) 1 hour later at 1 Hit Point, allowing its fast healing to resume healing it thereafter. If the trap in area D5 is disabled, the skeleton loses this ability; otherwise, the only way to permanently destroy a skeletal Tiger Lord is to reduce it to 0 Hit Points with vitality damage or evil damage.</p>"
"value": "<p>When a skeletal Tiger Lord is destroyed, its bones clatter to the ground in a tangle and its armor and weapons crumble to dust. It automatically reforms with its armor and weapons intact (regaining a full quiver of 20 arrows) 1 hour later at 1 Hit Point, allowing its fast healing to resume healing it thereafter. If the trap in area <strong>D5</strong> is disabled, the skeleton loses this ability; otherwise, the only way to permanently destroy a skeletal Tiger Lord is to reduce it to 0 Hit Points with vitality damage or a holy effect.</p>"
},
"publication": {
"license": "OGL",
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2 changes: 1 addition & 1 deletion packs/pfs-season-2-bestiary/storastas-last-stand-3-4.json
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"title": "Pathfinder Society Scenario #2-15: A Dirge for Sarkoris"
},
"reset": "<p>The haunt dissipates 1 minute after all living creatures leave area C1. Its spiritual energies re-form after 24 hours.</p>",
"routine": "<p>(1 action) (illusion, mental, occult) The haunt attacks what it believes is a demonic incursion, dealing @Damage[(1d8+3)[mental],1d8[good]]{1d8+3 mental and 1d8 good damage} to each living creature in the area (@Check[will|dc:21|basic|name:Storasta's Last Stand|traits:illusion,mental,occult] save).</p>"
"routine": "<p>(1 action) (holy, illusion, mental, occult) The haunt attacks what it believes is a demonic incursion, dealing @Damage[(1d8+3)[mental],1d8[spirit]|traits:holy]{1d8+3 mental and 1d8 spirit damage} to each living creature in the area (@Check[will|dc:21|basic|name:Storasta's Last Stand|traits:holy,illusion,mental,occult] save).</p>"
},
"saves": {
"fortitude": {
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