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Releases: Inochi2D/inochi-session

0.8.7

19 Sep 18:31
e31b8f5
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  • Fixed permissions for dmg macOS releases
  • Fixed shipped dylibs for macOS releases.

Full Changelog: v0.8.6...v0.8.7

0.8.6

18 Sep 17:59
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What's Changed

  • Update Inochi2D to 0.8.6
  • Update to use inmath 1.3.0 and facetrack-d 0.8.0 by @grillo-delmal in #59

Full Changelog: v0.8.4...v0.8.6

0.8.4

26 May 15:44
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What's Changed

New Contributors

Full Changelog: v0.8.3...v0.8.4

0.8.2 (Hotfix)

10 Jul 00:05
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  • Fixed macOS builds for itch.io
  • Fixed macOS DMG generation script

Note

0.8.1

09 Jul 23:15
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  • Added open dialog system from inochi-creator (@grillo-delmal in #33)
  • Updated Inochi2D dependency to 0.8.2
    • Added "Glow (Add) option for blending mode
    • Added "Destination In" option for blending mode
    • Added multistage blending support, you can now combine the new blending modes and emission/bumpmap textures.
    • Fixed blending modes on Intel and AMD GPUs
    • Fixed blending modes for older GPUs that do not support coherent blending extensions.
    • Updated shaders to make recoloring affect emission textures.
    • Removed superfluous NV extension from blending.
    • Optimized blending and drawing code.
  • Fix PR test system @grillo-delmal in #34)

Full Changelog: v0.8.0...v0.8.1

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0.8.1 (Release Candidate 1)

08 Jul 15:34
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Pre-release

What's Changed

Full Changelog: v0.8.0...v0.8.1-rc1

0.8

02 May 10:24
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0.8

What's Changed

  • Added post processing stack
  • Added Simplex Noise to expression bindings
  • Added macOS support
  • Added system to playing animation called "tracking_lost" in model if tracking is lost for 5 seconds
  • Added iFacialMocap support
  • Added blendshapes panel
  • Fixed invalid zones causing crashes
  • Fixed invalid phone IP causing crashes in virtual spaces
  • Fixed frame sender (Spout2) causing a crash on close.
  • Allow disabling post-processing for weaker machines by @20kdc in #9
  • Ported issue templates to GitHub forms by @HigasaMitsue in #11
  • Pass AppImage arguments into the executable by @pheki in #12
  • Fix crash when trying to create adaptors that don't exist by @grillo-delmal in #14
  • Stop forcing X11 on Linux by @orowith2os in #16
  • Add webhook adaptor to settings dropdown menu by @grillo-delmal in #13

New Contributors

Full Changelog: v0.5.4...v0.8.0

0.8 (Release Candidate 1)

01 May 11:51
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Pre-release

What's Changed

New Contributors

Full Changelog: nightly...v0.8.0-rc1

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Nightly

11 Oct 14:50
0788a8f
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Nightly Pre-release
Pre-release

Nightly Builds

These builds are built automatically every midnight. Stability is not ensured and these development preview builds are NOT recommended for production.

If the above badge says "failing", then there's something wrong with the code and the downloads below will be outdated until the problem is resolved.

The builds are available for the following platforms:

Note

  • macOS releases are currently unavailable (hence the failing badge).
  • On Windows a 64 bit Visual C++ 2022 Redistributable is required before Inochi Session can run, you can download it from Microsoft here
  • We recommend installing the OBS Spout2 Plugin on Windows

Beta 0.5.4

03 Aug 21:25
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Beta 0.5.4

  • Added auto-publishing to itch.io
  • Added a tool in the Tools menu to reset all output ranges for a model's bindings to match the new range
  • Changed tracking output so that it is now in the range specified by the rigger
  • Fixed a bug where if you started doing an interaction within the UI, then moved in to the scene the scene would eat the input and deselect the model you were editing
  • Fixed NaN values being propagated in expression bindings
  • Fixed expression dampening resulting in invalid values
  • Fixed axis deserialization not being performed for expression bindings
  • Fixed Save to File saving modifications to the root node.
  • Fixed a crash when two sources are in a zone and the first is removed. by @20kdc in #7

Full Changelog: v0.5.3...v0.5.4

Known Issues

  • Some antivirus software makes Inochi Session crash
  • Inochi Session crashes on save if multiple instances of Inochi Session are open
  • Textboxes in Inochi Session will have garbled data in them until you click them the first time.
  • Plugin system is half implemented and not really usable yet.
  • DMABUF is not implemented on Linux yet
  • Syphon is not implemented on macOS yet
  • VMC Adaptor currently provides no way for Inochi Session to know when tracking is lost.

Note

  • On Windows a 64 bit Visual C++ 2022 Redistributable is required before Inochi Session can run, you can download it from Microsoft here
  • Some antivirus software is not happy about how Inochi Session loads libraries and sends frame data to OBS. You may need to add an exception for Inochi Session in your antivirus.
  • It is recommended on Windows to install the OBS Spout2 Plugin for the best experience with Inochi Session.