Warning I released this under GPL3, as all my other mods, but I have to say this: if you decide to modify my code to remove all spam limits / disallow clients to control messages, you should burn in hell. Don't become one of those server owners, where people get 30 meaningless messages in 1 nanosecond, just to remind them "oh look I'm so cool, don't forget to join my discord, like my videos and donate to my feet".
Yet another chat spam mod? Nope, this is the only mod that allows clients to disable messages if desired. And the minimal message delay is 60 seconds.
- Set any amount of messages and color-tag pairs in config file.
- Messages look clean in web admin, without unreadable characters.
- Add
#
character at the start of the message to show it in center of screen. - Players can disable server ads for themselves.
- Doesn't allow massive chat spam (minimal message delay is 60 seconds).
List of mutate
commands:
- serverads enable - enable messages for mutate caller.
- serverads disable - disable messages for mutate caller.
- serverads delay - change message delay (60 seconds minimum!).
- serverads style - change how ads are shown: loop, once, anytext_for_loop.
- status - print current settings.
- credits - who made this shit.
ServerAdsKF.ServerAdsKF
Use KF Compile Tool for easy compilation.
EditPackages
EditPackages=ServerAdsKF
- El Muerte for original ServerAdsSE.
- DeeZNutZ for ServerAdsKF v101.
- dkanus - for ideas and code-text review.
- My old edit.