A repo of the full version of my game Barking Irons, a project I was developing from August 2021 to November 2021.
You can find a playable version of the jam version here.
Initially developed for AI and Games Jam 2021 in a week in August 2021, which scored #21 out of 127 entries (full game ratings).
After an initial wave of positive feedback, the development of the game was continued. The development process was covered in the Barking Irons devlog series I made on my YouTube channel.
The development of Barking Irons was canceled in November 2021.
The code is under the MIT license.
Most of the graphic art in the latest commit is mine and cannot be distributed, sold, or shared without my consent. Initially, the game used Kenney's Micro Roguelike art asset pack (under the CC0 1.0 Universal license), which served as a placeholder art. You may find other artists' art in the game source - it is drawn by various artists and used under the CC0 1.0 Universal license.
SFX is made by various artists and used under the CC0 1.0 Universal license.
The game soundtrack includes Swngyill YOON's City of Backstreet. Other soundtracks are used under the CC0 1.0 Universal license.