Skip to content

Releases: J-D-K/Avatool

2.1.0

16 Jan 17:07
Compare
Choose a tag to compare

Avatool 2.1.0:

  • Now uses a variation of JKSV's newest menu code to prevent crashes from trying to read out of bounds.
  • Now prevents users from continuing to shutdown the account service without avatars in their sdmc:/avatars/
  • Further code revisions

With that out of the way, I'm starting to feel that this may be the final version. Avatool is much cleaner under the hood and I'm much happier with it. It gets the job done in a quick and dirty way and that's what it was made to do. Thanks everyone that still uses it.

-JK

2.0.0

16 Dec 16:04
Compare
Choose a tag to compare

Surprise! I bet you never thought this would happen.

  • A major portion of the app has been rewritten and runs on the latest Switch firmware
  • Uses JKSV's newest graphics file/SDL instead of writing directly to the framebuffer

NOTE: It appears my old menu code can be buggy. This will be replaced in the future once JKSV's rewrite is completed. I will also keep an eye out for issues and bugs since I have some extra time for now.

1.0.2

29 Apr 14:09
Compare
Choose a tag to compare
1.0.2 Pre-release
Pre-release

Builds and runs again. Still more I want to do.

Version 1

08 Dec 23:40
Compare
Choose a tag to compare

This tool relies on shutting down the account service. This will eventually make your Switch crash. If you continue:
Avatars are 256x256 jpg's. Place them in the folder sdmc:/avatar.

  • L and R change the targeted avatar to overwrite
  • A overwrites. The target will change if this is successful.