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v 0.8.6
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JadeOfMaar committed Jan 4, 2018
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14 changes: 5 additions & 9 deletions GameData/DeepSky/ThorTech/Version/Changelog.txt
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0.8.5.1
0.8.6.0
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Makes early-game planes easier to progress to and more complete, sooner.
Breaks existing craft.

* Removed radiator requirement from reactors if NFE not installed
* Removed Elite Dangerous sounds
* Adjusted Burst Mode
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* Can now run indefinitely as long as chargers and reactors can keep up
* Adjusted engine particles
* Fixed 3m engine Tweakscale
* Harvester intakes now have oceanic Water filter and are compatible with life support mods and Karborundum
* Reorganized files and folders
* Added:
* Mk2 reactor (WIP)
* 1.25m VTOL intake + engine
* 0.625m inline windmill
* 2.5m Razor engine
* Surface-attached Burst Mode Charger
* IntakeAtm to all intakes

To-do:
* Fix turbofan sounds
* Finish Mk2 reactor
* Retune engines for better usability on Eve
* Surface-attaching charger
* Retexture: Mk2 reactor, battery stacks, charger
* Add propellant tanks with resource switching: EC, Xenon, Argon, IntakeAtm

0.8.5
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2 changes: 1 addition & 1 deletion GameData/DeepSky/ThorTech/Version/ThorTech.version
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{
"MAJOR":0,
"MINOR":8,
"PATCH":5,
"PATCH":6,
"BUILD":0
},
"KSP_VERSION":
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