A basic Unreal Engine project template designed for Session modding.
Feel free to download and use it as a start for your own custom Session map project.
Also check out the Wiki!
Includes:
- Gamemode setup and correct Project Settings
- Ingame Sky, SFX and PostProcessing maps
- All PMAT's
- A Scale reference mesh (credit to James "Talon" O'Hare)
Examples:
- Handrail collision
- Curved ledge collision
- Quarter Pipe collision
- Auto toggle Day/Night lights (Spotlight and Emissive materials)