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Andrew Schultz edited this page Sep 6, 2015 · 1 revision

Map Settings

About tab

The about tab contains informational fields which are not required but may provide information such as the author of the game being mapped or the author of the map or even what the map is trying to accomplish.

Title

This is the title of the game. It is exported to all code formats and, as metadata, to PDF.

Author

This is the author of the game. It is exported to all code formats and, as metadata, to PDF.

Description

A long text field that can be used for whatever you please. The text here currently goes to

History

A long text field that can be used to describe updates to the map or game. Currently text here goes into the "abouting" verb in Inform 7.

Colors and Fonts tab

Colors

Canvas

Changes the color of the canvas(background). Default is white.

Fill

Changes the default fill. Largely and possibly completely deprecated now that regions are in play.

Border

The color of a border. Can be overridden by room properties::colors::room border.

Line

The color of an unhighlighted line. Can be overridden by the line context menu.

Selected Line

The color of a line you have clicked on.

Hover Line

The color of a line your mouse is hovering over.

Room Text

The color of room name text.

Object Text

The color of object text, regardless of orientation.

Line Text

The color of line text such as "up" or "down."

Grid

Changes the color of the grid behind the canvas.

Fonts

Trizbort makes no effort to ensure you have specified reasonable font sizes.

The defaults are Comic Sans MS 13, 11 and 9.

Room

Relates to room names.

Object

Relates to object descriptions.

Line

Relates to line text as well as room subtitle text.

Lines and Grid tab

Regions tab

Other tab

Room

Darkness stripe size

This controls the size of the triangle in the upper right of a room designated as dark. Note that if the size is too small, an elliptical or rounded room designated as such will not appear any different. Also note that the stripe size needs to be longer than the border thickness, or it will not show.

Object list offset

This determines the distance the start of a list is from the corner where it was specified. For instance, if the list offset is 20 and the objects are pushed to the bottom right, the upper left of the first character would be 20 units right and south of the room's lower right edge.

Default room text

This lets you decide what the default name of a new room should be.

App Settings

Only the "general" tab exists at this time.

Save images at 100%

This decides whether Trizbort saves images at 100% magnification or the zoom you currently have it at. For instance, if you zoom out to 50% and save, the saved image would have twice the width and size if this were checked, than if this were not.

Invert mouse wheel zoom

By default, pulling the mouse wheel down zooms the user in. However, users may wish to reverse this, so checking this box does so.

Restore Default Map Settings

This restors the map's general settings to the default of a new project. This is a very drastic step, especially for complex maps, as it eliminates all regions and line formatting.

Map Statistics

This shows useful statistics about the current map, including but not limited to:

  • Number of rooms ** number of unconnected rooms
  • Number of connections ** Dangling connections* ** Self-looping connections
  • Number of regions ** Number of rooms without a region
  • A list, by region, of the number of rooms in each region
  • Number of objects in all rooms
  • Number of rooms with an object

This is useful just for general data or for seeing if there may be an error in the map. They are labeled in italics.