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Releases: Jayveer/MGS-Master-Collection-Noesis

MGS Master Collection MDL Noesis 1.4

11 Nov 15:06
aa3286c
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Latest Changes

  • Added support for viewing MGS2 KMS, EVM models and MAR motions
  • Added preliminary support for viewing Master Collection CMDL models

Usage.

Drag the dll file into the plugins folder of your Noesis folder, and find and locate the MDL file you wish to view. This program assumes models are in a mdl folder in assets, and textures are in a tri file in assets. If textures are available they will be applied automatically, this may take a while.

If you also have my mgs3 or mgs2 noesis plugins you may have to swap it out to use this. It's a rather inelgant solution than what I'd usually make, but at this point I don't care, the leechers can do that much at least.

There is only one option which when checked allows you to load Mtar or Mar animation files for the model if it has bones.

Prompt for Motion Archive

This option will allow you to choose an Mtar or Mar file after the model has loaded. This allows you to view animations provided the bones match.

MGS Master Collection MDL Noesis 1.2

11 Nov 11:32
d62bdfa
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Latest Changes

  • Added support for viewing MGS2 KMS, EVM models and MAR motions
  • Added preliminary support for viewing Master Collection CMDL models

Usage.

Drag the dll file into the plugins folder of your Noesis folder, and find and locate the MDL file you wish to view. This program assumes models are in a mdl folder in assets, and textures are in a tri file in assets. If textures are available they will be applied automatically, this may take a while.

If you also have my mgs3 or mgs2 noesis plugins you may have to swap it out to use this. It's a rather inelgant solution than what I'd usually make, but at this point I don't care, the leechers can do that much at least.

There is only one option which when checked allows you to load Mtar or Mar animation files for the model if it has bones.

Prompt for Motion Archive

This option will allow you to choose an Mtar or Mar file after the model has loaded. This allows you to view animations provided the bones match.

MGS Master Collection MDL Noesis 1.3

11 Nov 13:26
99b0e26
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Latest Changes

  • Added support for viewing MGS2 KMS, EVM models and MAR motions
  • Added preliminary support for viewing Master Collection CMDL models

Usage.

Drag the dll file into the plugins folder of your Noesis folder, and find and locate the MDL file you wish to view. This program assumes models are in a mdl folder in assets, and textures are in a tri file in assets. If textures are available they will be applied automatically, this may take a while.

If you also have my mgs3 or mgs2 noesis plugins you may have to swap it out to use this. It's a rather inelgant solution than what I'd usually make, but at this point I don't care, the leechers can do that much at least.

There is only one option which when checked allows you to load Mtar or Mar animation files for the model if it has bones.

Prompt for Motion Archive

This option will allow you to choose an Mtar or Mar file after the model has loaded. This allows you to view animations provided the bones match.

MGS Master Collection MDL Noesis 1.1

06 Nov 11:24
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Usage.

Drag the dll file into the plugins folder of your Noesis folder, and find and locate the MDL file you wish to view. This program assumes models are in a mdl folder in assets, and textures are in a tri file in assets. If textures are available they will be applied automatically, this may take a while.

If you also have my mgs3 noesis plugin you may have to swap it out to use this. It's a rather inelgant solution than what I'd usually make, but at this point I don't care, the leechers can do that much at least.

There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.

Prompt for Motion Archive

This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.

MGS Master Collection MDL Noesis 1.0

06 Nov 01:28
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Usage.

Drag the dll file into the plugins folder of your Noesis folder, and find and locate the MDL file you wish to view. This program assumes models are in a mdl folder in assets, and textures are in a tri file in assets. If textures are available they will be applied automatically, this may take a while.

If you also have my mgs3 noesis plugin you may have to swap it out to use this. It's a rather inelgant solution than what I'd usually make, but at this point I don't care, the leechers can do that much at least.

There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.

Prompt for Motion Archive

This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.