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/// Collision detection engine itself | ||
pub mod cd_engine; | ||
pub mod hazard; | ||
pub mod hazard_filter; | ||
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/// Everything related to the Hazard Proximity Grid | ||
pub mod hpg; | ||
pub mod quadtree; |
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/// Everything collision detection engine related | ||
pub mod collision_detection; | ||
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/// Entities to model 2D irregular cutting and packing problems | ||
pub mod entities; | ||
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/// Geometric primitives and base algorithms | ||
pub mod geometry; | ||
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/// Parser and JSON (de)serialization | ||
pub mod io; | ||
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/// Helper functions | ||
pub mod util; |
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