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Move input.cpp to a new directory #648

Move input.cpp to a new directory

Move input.cpp to a new directory #648

Workflow file for this run

name: Build Artifacts
on:
workflow_dispatch:
push:
paths-ignore:
- "*.gitlab-ci.yml"
- "*.gitignore"
- "*.github/ISSUE_TEMPLATE/**"
- "*.github/FUNDING.yml"
- "*.github/workflows/**"
pull_request_target:
branches:
- dev
paths-ignore:
- "**.md"
- ".gitignore"
- "*.gitlab-ci.yml"
- "*.github/ISSUE_TEMPLATE/**"
- "*.github/FUNDING.yml"
- "*.github/workflows/**"
jobs:
windows:
name: Windows (x86_64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-win32-x86_64
runs-on: windows-latest
target: win32
info-dir: info
lib-ext: dll
shell: msys2 {0}
test-suite: true
cmake-args: -DENABLE_SCCACHE=ON -DSCCACHE="C:/Users/runneradmin/.cargo/bin/sccache.exe"
secrets:
TESTFILE_REPO_TOKEN: ${{ secrets.TESTFILE_REPO_TOKEN }}
TESTFILE_REPO: ${{ secrets.TESTFILE_REPO }}
DSI_NAND_ARCHIVE: ${{ secrets.DSI_NAND_ARCHIVE }}
DSI_NAND: ${{ secrets.DSI_NAND }}
ARM7_BIOS: ${{ secrets.ARM7_BIOS }}
ARM9_BIOS: ${{ secrets.ARM9_BIOS }}
ARM7_DSI_BIOS: ${{ secrets.ARM7_DSI_BIOS }}
ARM9_DSI_BIOS: ${{ secrets.ARM9_DSI_BIOS }}
NDS_FIRMWARE: ${{ secrets.NDS_FIRMWARE }}
DSI_FIRMWARE: ${{ secrets.DSI_FIRMWARE }}
NDS_ROM: ${{ secrets.NDS_ROM }}
GBA_ROM: ${{ secrets.GBA_ROM }}
GBA_SRAM: ${{ secrets.GBA_SRAM }}
macos-x86_64:
name: macOS (x86_64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-macos-x86_64
runs-on: macos-13
target: macos-x86_64
lib-ext: dylib
test-suite: true
cmake-args: -DCMAKE_OSX_ARCHITECTURES:STRING="x86_64" -DENABLE_OGLRENDERER=OFF -DCMAKE_APPLE_SILICON_PROCESSOR="x86_64"
# Disabled OpenGL on macOS due to https://github.com/JesseTG/melonds-ds/issues/12
secrets:
TESTFILE_REPO_TOKEN: ${{ secrets.TESTFILE_REPO_TOKEN }}
TESTFILE_REPO: ${{ secrets.TESTFILE_REPO }}
DSI_NAND_ARCHIVE: ${{ secrets.DSI_NAND_ARCHIVE }}
DSI_NAND: ${{ secrets.DSI_NAND }}
ARM7_BIOS: ${{ secrets.ARM7_BIOS }}
ARM9_BIOS: ${{ secrets.ARM9_BIOS }}
ARM7_DSI_BIOS: ${{ secrets.ARM7_DSI_BIOS }}
ARM9_DSI_BIOS: ${{ secrets.ARM9_DSI_BIOS }}
NDS_FIRMWARE: ${{ secrets.NDS_FIRMWARE }}
DSI_FIRMWARE: ${{ secrets.DSI_FIRMWARE }}
NDS_ROM: ${{ secrets.NDS_ROM }}
GBA_ROM: ${{ secrets.GBA_ROM }}
GBA_SRAM: ${{ secrets.GBA_SRAM }}
macos-arm64:
name: macOS (arm64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-macos-arm64
runs-on: macos-latest
target: macos-arm64
lib-ext: dylib
test-suite: true
cmake-args: -DCMAKE_OSX_ARCHITECTURES:STRING="arm64" -DENABLE_OGLRENDERER=OFF -DCMAKE_APPLE_SILICON_PROCESSOR="arm64"
# Disabled OpenGL on macOS due to https://github.com/JesseTG/melonds-ds/issues/12
secrets:
TESTFILE_REPO_TOKEN: ${{ secrets.TESTFILE_REPO_TOKEN }}
TESTFILE_REPO: ${{ secrets.TESTFILE_REPO }}
DSI_NAND_ARCHIVE: ${{ secrets.DSI_NAND_ARCHIVE }}
DSI_NAND: ${{ secrets.DSI_NAND }}
ARM7_BIOS: ${{ secrets.ARM7_BIOS }}
ARM9_BIOS: ${{ secrets.ARM9_BIOS }}
ARM7_DSI_BIOS: ${{ secrets.ARM7_DSI_BIOS }}
ARM9_DSI_BIOS: ${{ secrets.ARM9_DSI_BIOS }}
NDS_FIRMWARE: ${{ secrets.NDS_FIRMWARE }}
DSI_FIRMWARE: ${{ secrets.DSI_FIRMWARE }}
NDS_ROM: ${{ secrets.NDS_ROM }}
GBA_ROM: ${{ secrets.GBA_ROM }}
GBA_SRAM: ${{ secrets.GBA_SRAM }}
linux-x86_64:
name: Linux (x86_64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-linux-x86_64
target: linux-x86_64
runs-on: ubuntu-latest
lib-ext: so
test-suite: true
secrets:
TESTFILE_REPO_TOKEN: ${{ secrets.TESTFILE_REPO_TOKEN }}
TESTFILE_REPO: ${{ secrets.TESTFILE_REPO }}
DSI_NAND_ARCHIVE: ${{ secrets.DSI_NAND_ARCHIVE }}
DSI_NAND: ${{ secrets.DSI_NAND }}
ARM7_BIOS: ${{ secrets.ARM7_BIOS }}
ARM9_BIOS: ${{ secrets.ARM9_BIOS }}
ARM7_DSI_BIOS: ${{ secrets.ARM7_DSI_BIOS }}
ARM9_DSI_BIOS: ${{ secrets.ARM9_DSI_BIOS }}
NDS_FIRMWARE: ${{ secrets.NDS_FIRMWARE }}
DSI_FIRMWARE: ${{ secrets.DSI_FIRMWARE }}
NDS_ROM: ${{ secrets.NDS_ROM }}
GBA_ROM: ${{ secrets.GBA_ROM }}
GBA_SRAM: ${{ secrets.GBA_SRAM }}
linux-aarch64:
name: Linux (arm64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-linux-arm64
target: linux-aarch64
runs-on: ubuntu-latest
lib-ext: so
cmake-args: -DCMAKE_C_COMPILER=aarch64-linux-gnu-gcc -DCMAKE_CXX_COMPILER=aarch64-linux-gnu-g++ -DPKG_CONFIG_EXECUTABLE=/usr/bin/aarch64-linux-gnu-pkg-config -DCMAKE_VERBOSE_MAKEFILE:BOOL=TRUE
android:
name: Android
uses: ./.github/workflows/build.yaml
with:
lib-ext: so
target: android
core-name: melondsds_libretro_android
archive-name: melondsds_libretro-android
cmake-args: -DENABLE_OGLRENDERER=OFF -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=24 -DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake"
runs-on: ubuntu-latest
# Disabled OpenGL on Android due to https://github.com/JesseTG/melonds-ds/issues/23
ios:
name: iOS
uses: ./.github/workflows/build.yaml
with:
runs-on: macos-latest
target: ios
archive-name: melondsds_libretro-ios
info-dir: info
lib-ext: dylib
cmake-args: --toolchain ./cmake/toolchain/ios.toolchain.cmake -DPLATFORM=OS64 -DDEPLOYMENT_TARGET=14
# Disabled OpenGL on iOS due to https://github.com/JesseTG/melonds-ds/issues/23
tvos:
name: tvOS
uses: ./.github/workflows/build.yaml
with:
runs-on: macos-latest
target: tvos
archive-name: melondsds_libretro-tvos
info-dir: info
lib-ext: dylib
cmake-args: --toolchain ./cmake/toolchain/ios.toolchain.cmake -DPLATFORM=TVOS -DDEPLOYMENT_TARGET=14
# Disabled OpenGL on tvOS due to https://github.com/JesseTG/melonds-ds/issues/23