Soul-like games demo developed using Unity and C# during my final degree project.
Player Control :
- Keys "w, s, a, d" for player moving
- Space for roll
- Left mouse button for attack and drag equipments
- Right mouse button for block
- Key "t" open inventory
- Key "o" generate random object in inventory panel
- Key "f" locking enemy
- Player Animation State Machine (walk, run etc).
- Inventory System
- Quest System
- Simple AI
- Dialog system