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Releases: JnCrMx/discord-game-sdk4j

Version 0.5.5

23 Feb 23:54
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A lot of rather small improvements:

I really hope the macOS build works. If not, please don't hesitate to open a new issue for it!


Auto generated release notes below:

What's Changed

  • Add Core#isOpen public method, add CoreClosedException by @chrislo27 in #41
  • Fix wrong receiver for onSpeaking and onNetworkMessage causing stack overflow by @chrislo27 in #42

New Contributors

Full Changelog: v0.5.4...v0.5.5

Version 0.5.4

28 Jul 23:26
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macOS support 🎉 finally!
I really hope that it works, because I don't really have the hardware to test it 😿
Huge thanks to @DeDiamondPro for testing the build in their project 😄

Version 0.5.3

10 May 21:29
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  • enum for Flags in CreateParams#24 #26
  • make a lot of stuff safer
  • potentially fix crashes → #23 #28
  • doc improvements → #27

Version 0.5.2

01 Mar 11:34
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  • support 32-bit Windows (party fixes #19)
  • methods for manually extracting native libraries (#18)

Thank you again, @gravit0. I'm sorry, that I couldn't merge your pull request.

Version 0.5.1

27 Feb 11:41
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  • removed dependency on JetBrains Annotations

Version 0.5

15 Jan 23:35
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  • Networking → see #15, closes #11
  • Discord Voice → see #16
  • some useful Utils → see #17

Version 0.4

12 Jan 13:25
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  • LobbyManager → #14
  • add ActivityType COMPETING#12
  • remove deprecated ActivityType WATCHING#12

Version 0.3.1

10 Oct 15:01
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  • Release instead of Debug builds
  • Hopefully fix #7

Version 0.3

25 Apr 21:55
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  • change from Java 11 to Java 8

This should make it easier to use this library in any kind of projects.

Version 0.2

20 Apr 13:51
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  • image manager
  • a few more features for the activity manager
  • some JavaDoc fixes
  • some clean up