-
Notifications
You must be signed in to change notification settings - Fork 3
Definitions
John Galvin edited this page Oct 26, 2024
·
2 revisions
Acronym | Definition |
---|---|
OLC | One Lone Coder |
PGE | Pixel Game Engine |
TODO | I am working on it |
OS | Operating System, Such as Microsoft Windows, Apple MAC, Linux, Google Android |
iOS | Apple Operating System for iPhone & iPad devices |
.h | C file extension to denote a header file |
.c | C file extension to denote a C file than contains C code only |
.cpp | C++ file extension to denote a C++ file than contains both C & C++ code |
.hpp | C++ file extension to denote that this file both contains C Header code and C++ code |
SIMD | Single Instruction Multiple Data for x86/64 Architecture |
NEON | Single Instruction Multiple Data for ARM/ARM64 Architecture |
SSE2 | Streaming SIMD Extensions Version 2 |
SSE4.2 | Streaming SIMD Extensions Version 4.2 |
AVX | Advanced Vector Extensions |
AVX2 | Advanced Vector Extensions Version 2 |
- For Visual Studio All In One Android and iOS (Windows) Project Template: OLC Pixel Game Engine Mobile 2.2.8 Visual Studio for Android and iOS
- For Visual Studio Android Only (Windows) Use this project: OLC Pixel Game Engine Mobile 2.2.8 for Android Visual Studio
- For Android Studio (Windows/Linux/MAC) Use this project: OLC Pixel Game Engine Mobile 2.2.8 for Android Studio
- For Xcode (MAC) Use this project: OLC Pixel Game Engine Mobile 2.2.8 for Xcode