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Correct uvtype -> uv in mesh, partial for #152
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sjkelly authored Aug 15, 2021
1 parent 9eef5c6 commit 125ca9c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/meshes.jl
Original file line number Diff line number Diff line change
Expand Up @@ -100,7 +100,7 @@ end
"""
mesh(primitive::GeometryPrimitive;
pointtype=Point, facetype=GLTriangle,
uvtype=nothing, normaltype=nothing)
uv=nothing, normaltype=nothing)
Creates a mesh from `primitive`.
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