Welcome to the Project AndWhenWeAdvance Repository!
This project, Created with Unreal Engine 4, is a one person development project about open world, zombie, TPS genre game. And it is also a graduation piece of the Korea Polytechnic University's Game Engineering Department.
Four new technologies were developed and applied to this project.
- Real-time Object Tracing to adjust free Running
- Multi Channel Space partitioning to process openworld
- Advanced LOD : Optimization of massive dynamic objects
- 3rd Metafiction Storytelling in game
This project is being created using various software.
Programming
- main : Unreal Engine 4 (4.18 ver)
- sub : Visual Studio 2017
ART
- Modeling : Fuse CC, 3D Max
- Animation : Mixamo, Maya 2018
- Texture : Photoshop CS 6
- and MarketPlace...ha ha
SCM
- VCS : Github
- Planning : Trello, Excel
Please understand that this project has been under commercialization.
Unfortunately, you can not see the latest code files for this project in this repository.
2018-05-26 Game For People Design Order Won Seong-Yeon
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If you want to contact me : GoMyHomepage
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