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Releases: Kegworks-App/MoltenVK

v1.2.5: Merge pull request #1997 from billhollings/fix-Intel-timestampPeriod

13 Oct 17:14
02a8c01
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.5 for actual information.

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Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indicates the Pull-request that MoltenVK was built against.

Release for Vulkan SDK 1.3.243

23 Mar 03:56
db8512a
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.3 for actual information.

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Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indicates the Pull-request that MoltenVK was built against.


Applied patches

PR 1678

“MVKCommandBuffer: Optimize management of command storage”
Pull request from @js6i (@marzent for the rebasing)

UE4hack

A hack from @nastys (& @italomandara) that avoids the black-screen issue on Unreal Engine 4.
For more information check here

Wideline

A patch from @cdavis5e that implements wide-line support via a private API.
For more information check here

zeroinit

A patch from @stefand that reduces flickering.
For more information check here

Release for Vulkan SDK 1.3.239

24 Jan 14:58
fb581e4
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For release information see https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.2


The attached archives were built using GitHub actions.

Release for Vulkan SDK 1.3.236

10 Dec 14:38
a307b24
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.1 for actual information.

The attached archives were built using GitHub actions.

Note

Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indicates the Pull-request that MoltenVK was built against.


Applied patches

PR 1678

“MVKCommandBuffer: Optimize management of command storage”
Pull request from @js6i

UE4hack

A hack from @nastys that avoids the black-screen issue on Unreal Engine 4.
For more information check here

Wideline

A patch from @cdavis5e that implements wide-line support via a private API.
For more information check here

zeroinit

A patch from @stefand that reduces flickering.
For more information check here

Release for Vulkan SDK 1.3.231

19 Oct 03:33
260bad4
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.0 for actual information.

The attached archives were built using GitHub actions.

Note

Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indicates the Pull-request that MoltenVK was built against.


Applied patches

PR 1678

“MVKCommandBuffer: Optimize management of command storage”
Pull request from @js6i

UE4hack

A hack from @nastys that avoids the black-screen issue on Unreal Engine 4.
For more information check here

Wideline

A patch from @cdavis5e that implements wide-line support via a private API.
For more information check here

zeroinit

A patch from @stefand that reduces flickering.
For more information check here

Release for Vulkan SDK 1.3.231 - BETA

18 Oct 13:38
7662501
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.2.0-beta for actual information.

The attached archives were built using GitHub actions.

Note

Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indicates the Pull-request that MoltenVK was built against.


Applied patches

PR 1678

“MVKCommandBuffer: Optimize management of command storage”
Pull request from @js6i

UE4hack

A hack from @nastys that avoids the black-screen issue on Unreal Engine 4.
For more information check here

Wideline

A patch from @cdavis5e that implements wide-line support via a private API.
For more information check here

zeroinit

A patch from @stefand that reduces flickering.
For more information check here

Release for Vulkan SDK 1.3.224

14 Aug 19:54
b051111
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.1.11 for actual information.

The attached archives were built using GitHub actions.

Note

Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indieces the Pull-request that MoltenVK was built against.


Applied patches

PR 1678

“MVKCommandBuffer: Optimize management of command storage”
Pull request from @js6i

UE4hack

A hack from @nastys that avoids the black-screen issue on Unreal Engine 4.
For more information check here

zeroinit

A patch from @stefand that reduces flickering.
For more information check here

Release for Vulkan SDK 1.3.216

06 Jun 23:58
334e0ce
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.1.10 for actual information.

The attached archives were built using GitHub actions.

Note

Archives that contain -g indicates the commit MoltenVK was built against.
Archives that contain -pr indieces the Pull-request that MoltenVK was built against.

Warning

macos-1.1.10-ged1f1f4-wide_lines uses a private api meaning it won't be possible to submit apps to the app store if used see
MoltenVK #1657

Release for Vulkan SDK 1.3.211

10 Apr 16:54
d2fe5e1
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.1.9 for actual information.

The attached archive was built using GitHub actions.


macos-1.1.9-g2ebb72e is built from commit KhronosGroup@2ebb72e this seems to resolve the current problems we've encountered with DXVK-macOS.
DXVK cache files need to be removed to work

Release for Vulkan SDK 1.3.204.1

04 Mar 02:11
2fa625f
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See https://github.com/KhronosGroup/MoltenVK/releases/tag/v1.1.8 for actual information.

The attached archive was built using GitHub actions.