Respect the bind point supplied to vkCmdBindDescriptorSets / vkCmdPushDescriptorSets #1898
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Prevents calls to
vkCmdPushDescriptorSetKHR
with layouts that specifyVK_SHADER_STAGE_ALL
from applying to things they shouldn't (e.g. havingVK_PIPELINE_BIND_POINT_COMPUTE
binds trash the graphics bindings)