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Fix #2337 - fix hook parameters
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julienduroure committed Sep 12, 2024
1 parent 77857d6 commit 8a69b88
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Original file line number Diff line number Diff line change
Expand Up @@ -90,6 +90,8 @@ def gather_sampled_object_channel(
animation_channel,
channel,
export_settings['vtree'].nodes[obj_uuid].blender_object,
None, # No bone
action_name,
node_channel_is_animated
)

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1 change: 0 additions & 1 deletion example-addons/example_gltf_exporter_extension/readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,6 @@ animation_switch_loop_hook(self, blender_object, post, export_settings) # post =
animation_track_switch_loop_hook(self, blender_object, post, export_settings) # post = False before loop, True after loop # for track mode
animation_gather_fcurve(self, blender_object, blender_action, export_settings)
animation_action_object_sampled(self, gltf2_animation, blender_object, blender_action, cache_key, export_settings)
gather_animation_channel_hook(self, animation_channel, channel, blender_object, node_channel_is_animated, export_settings)
animation_gather_object_channel(self, blender_object, blender_action_name, export_settings)
animation_gather_object_sampler(self, blender_object, action_name, export_settings)
animation_action_sk_sampled(self, gltf2_animation, blender_object, blender_action, cache_key, export_settings)
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