0.1.7
KisaragiEffective
released this
12 Sep 12:02
·
302 commits
to master
since this release
What's Changed
- fix: enable MeshRenderer in EnableAllChildrenWithRenderers by @KisaragiEffective in #65
- fix: avoid serialize Texture2D as
*.asset
by @KisaragiEffective in #67 - fix: enable its parents if it has recognizable Renderer by @KisaragiEffective in #69
- docs: a few trouble shooting by @KisaragiEffective in #70
- fix: specify render-able object instead of root in EnableAllAncestor by @KisaragiEffective in #72
- refactor: avoid UnityEngine.Windows.File by @KisaragiEffective in #73
- fix: create backlink object even if source is bare by @KisaragiEffective in #74
- feat: infer eye bone from VRC Avatar Descriptor by @KisaragiEffective in #76
- docs: tweaks around bone detection by @KisaragiEffective in #77
- bump: 0.1.7 by @KisaragiEffective in #78
Full Changelog: 0.1.6...0.1.7