Skip to content

Actions: Kode/Kinc

Android (OpenGL)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
340 workflow run results
340 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Collect descriptor set accesses
Android (OpenGL) #1073: Commit 2154ec4 pushed by RobDangerous
October 25, 2024 17:11 5m 50s main
October 25, 2024 17:11 5m 50s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #1072: Commit ee4f87d pushed by RobDangerous
October 23, 2024 17:27 5m 43s main
October 23, 2024 17:27 5m 43s
Merge pull request #885 from tcdude/FixARMActions
Android (OpenGL) #1071: Commit ce22c60 pushed by RobDangerous
October 22, 2024 21:47 5m 42s main
October 22, 2024 21:47 5m 42s
Update action to use ubuntu 22.04
Android (OpenGL) #1070: Pull request #885 opened by tcdude
October 22, 2024 17:19 5m 48s tcdude:FixARMActions
October 22, 2024 17:19 5m 48s
Clean buffer accesses
Android (OpenGL) #1069: Commit 27eb80c pushed by RobDangerous
October 22, 2024 15:55 5m 50s main
October 22, 2024 15:55 5m 50s
Make descriptor sets support bindless
Android (OpenGL) #1068: Commit 4b1eafb pushed by RobDangerous
October 21, 2024 16:43 5m 41s main
October 21, 2024 16:43 5m 41s
Update Kong
Android (OpenGL) #1067: Commit 72be90c pushed by RobDangerous
October 17, 2024 15:51 5m 30s main
October 17, 2024 15:51 5m 30s
Fix buffer range checks
Android (OpenGL) #1066: Commit 55b4318 pushed by RobDangerous
October 12, 2024 04:17 6m 17s main
October 12, 2024 04:17 6m 17s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #1065: Commit a4886d5 pushed by RobDangerous
October 11, 2024 16:38 6m 6s main
October 11, 2024 16:38 6m 6s
Update Kong
Android (OpenGL) #1064: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 5m 53s main
October 10, 2024 21:54 5m 53s
Use the buffers for dynamic offsets
Android (OpenGL) #1063: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 6m 18s main
October 9, 2024 16:33 6m 18s
Reset dynamic descriptor offsets
Android (OpenGL) #1062: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 9m 51s main
October 9, 2024 16:10 9m 51s
Allocate descriptor space for dynamic offsets
Android (OpenGL) #1061: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 5m 48s main
October 9, 2024 16:07 5m 48s
Set the dynamic descriptor count
Android (OpenGL) #1060: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 5m 54s main
October 8, 2024 16:56 5m 54s
Receive dynamic offsets
Android (OpenGL) #1059: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 5m 56s main
October 6, 2024 17:54 5m 56s
Update Kong
Android (OpenGL) #1058: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 7m 17s main
October 3, 2024 01:43 7m 17s
Support a forced stride for image loads
Android (OpenGL) #1057: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 6m 2s main
October 3, 2024 01:38 6m 2s
Support partial buffer access synchronization for the most part
Android (OpenGL) #1056: Commit 78d238f pushed by RobDangerous
October 1, 2024 22:37 5m 58s main
October 1, 2024 22:37 5m 58s
Support partial buffer locks
Android (OpenGL) #1055: Commit f5dba58 pushed by RobDangerous
October 1, 2024 20:43 6m 21s main
October 1, 2024 20:43 6m 21s
Automatically synchronize CPU/GPU buffer accesses
Android (OpenGL) #1054: Commit d637ced pushed by RobDangerous
September 30, 2024 15:42 5m 52s main
September 30, 2024 15:42 5m 52s
Set more names
Android (OpenGL) #1053: Commit 86de08f pushed by RobDangerous
September 30, 2024 12:47 6m 21s main
September 30, 2024 12:47 6m 21s
Pimp kope_d3d12_command_list_destroy
Android (OpenGL) #1052: Commit 2e0eda0 pushed by RobDangerous
September 30, 2024 12:36 10m 28s main
September 30, 2024 12:36 10m 28s
Implement indirect draws
Android (OpenGL) #1051: Commit dcdedd3 pushed by RobDangerous
September 30, 2024 12:33 5m 52s main
September 30, 2024 12:33 5m 52s
Implement timestamp queries
Android (OpenGL) #1050: Commit 9a28393 pushed by RobDangerous
September 30, 2024 08:59 5m 39s main
September 30, 2024 08:59 5m 39s
Implement occlusion queries
Android (OpenGL) #1049: Commit 930f218 pushed by RobDangerous
September 30, 2024 08:44 6m 8s main
September 30, 2024 08:44 6m 8s