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Pimp the readme
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RobDangerous authored Jan 11, 2024
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## Kinc

Kinc (short for [Kore](https://github.com/Kode/Kore) in C) is a low level toolkit
for cross-platform game engine development and similar endeavors. It is comparable
to SDL but bigger in scope as it also takes care of cross-platform GPU programming
with multiple portable APIs to choose from and its own shader language
[Kongruent](https://github.com/Kode/Kongruent).

Kinc projects are built using kmake, a meta-build-tool that resides in
a git-submodule of Kinc. In your project's directory call `path/to/Kinc/make`,
this will create a project file for your IDE in a subdirectory called build.
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