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v1.42.0 Concrete and Mass Spectrometer

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@Krutoy242 Krutoy242 released this 05 Aug 10:23
· 99 commits to master since this release

v1.42.0 (2024-08-05)

Mods changes

🟢 Added Mods

Icon Summary
Advanced Rocketry - Reworked AdvancedRocketry-1.12.2-2.1.2-1.jar
This is a fork of Advanced Rocketry. The development will continue here.
ARLib ARLib-0.5.0.jar
This is a library for the AR - Reworked mod
Integrated Derivative integratedderivative-1.0.2.jar
Fix bugs and resolve performance issues in Integrated Terminals and Integrated Tunnels
Rather Enough Immersive Multiblocksreim-0.1.jar
JEI integration for IE style multiblocks

🔴 Removed Mods

Icon Summary
LibVulpes LibVulpes-1.12.2-0.4.2-25-universal.jar
Common Library required for my mods
Advanced Rocketry AdvancedRocketry-1.12.2-2.0.0-17.jar
Mod that adds buildable Rockets and planets to the game
FastFurnace FastFurnace-1.12.2-1.3.1.jar
A performance upgrade for the furnace.

🟡 Updated Mods

Icon Summary Old / New
Quark: RotN Edition QuarkRotN-r1.6-188
QuarkRotN-r1.6-189
AE2 Fluid Crafting Rework Fluid Craft for AE2-2.6.3-r
Fluid Craft for AE2-2.6.4-r
Ender Storage continuation EnderStorage-1.12.2-2.6.2
EnderStorage-1.12.2-2.6.3
Universal Tweaks UniversalTweaks-1.12.2-1.11.0
UniversalTweaks-1.12.2-1.12.0
VintageFix vintagefix-0.5.0
vintagefix-0.5.1
Fugue +Fugue-1.12.2-0.15.8
+Fugue-1.12.2-0.15.9

✨ New Features

  • 🖇⚖️ Mass Spectrometer Dirty Gem Compat

    Contributed by BigBoss1941

    Dirty Gems can now be processed in the mass spectrometer on their own, or using .
    They are processed at the following rate:

    • Without Molten terrestrial artifact: Primary: 2x the SAG mill base number, Secondary: 2x
    • With Molten terrestrial artifact: Primary: 1x the SAG mill base number, Secondary: 6x
  • 🖇🗿Add Archaeologist trades

    No HEI integration yet.

  • 🖇🛣️Rework IE's Concrete
    • now only obtainable by pouring Liquid Concrete in world (also alternative trade and Blood Magic recipes)
    • intended to mine from world or cutting with [Block Cutter] from whole blocks
    • Remove craft and usages. Affected recipes:
    • Add respective quest in EI questbook

    List of items that now require to craft:

    Other affected recipes:

Quest

  • 🖇📖Add almost infinite decorative blocks source in

    (This change voted on E2EE discord)

Recipes

  • 🖇✏️add block form recipe from

    This recipe require to get more than 9 bedrock blocks for Skyblock players or generate bedrock blocks anywhere you want.

🐛 Fixes

  • 🖇🐏Fix and other custom-multiblock mobs cant be spawned in non-overworld
  • 🖇💙Fix challenger trait freeze game

    For example, this could happens when stepping on a Maim Trap while wearing armor with the challenger.

Configs

  • 🖇⛵Disable Random Patches boat patch

    Dont know if this actually changes anything in game

  • 🖇🤺Fix kikkoku not working

    fix #396

  • 🖇🧩Disable Faster Background Startup in Universal Tweaks configs

    This should fix ## HEI search for tooltips in some cases (cant prove it).

  • 🖇🧩Disable some ID / forestry capabilities

    "Worker, Wrench and Temperature capabilities for Forestry machines."

  • 🖇🧩Enable Pick-Up

Difficulty_rework

  • 🖇💙Better document when hitting Replicator
    • Now type in chat if Replicator have another owner
    • Ad tooltip to Crystal Memory
    • Improve Crystal Memory quest description
  • 🖇💙 fix hit show too cheap variants

    Before this fix, Crystal Memory chat message shown items that equal cost of replicable item, make them unable to actually use for the replication.

Quest

  • 🖇📖 fix reward tier
  • 🖇📖Add and to Smeltery task
  • 🖇📖Add note about cant connect to Universal Cables

    Fix #377

  • 🖇📖Add Rustic's brews description
  • 🖇📖Fix Catalization chamber accept any bucket
  • 🖇📖Fix Conflux chunk claim/load numbers
  • 🖇📖Fix GP Generation I quest not actually require 9 panels
  • 🖇📖Fix NBT in Medium and High Voltage tasks
  • 🖇📖Fix transmuters stone desc
  • 🖇📖Improve skyblock Kiln quest task

Recipes

  • 🖇✏️ replace recipe with

    Fix #397

  • 🖇✏️ fix melting in Crucible
  • 🖇✏️alter recipe
  • 🖇✏️cheaper

    I found that almost no one ever using drums so now they would be little bit cheaper

  • 🖇✏️completely remove from game

    Creative Harvest blocks causing crashes on most shaders when player set them up in the world.

    This change would remove all usage and recipes related to Creative Harvest, but also adds some new recipes, like cheap alternative of for mass producing it.

  • 🖇✏️fix recipe scrolling weird item variants in HEI
  • 🖇✏️Make TwilightForest Force Field breakable

    for decoration purposes

  • 🖇✏️remove

    It causing dupes and dissapearing of main hand when used from offhand.

  • 🖇✏️remove since causing crashes
  • 🖇✏️remove recipe

    in favour of Cyclic's variant

  • 🖇✏️remove all Red Mechanic trades

    Red mechanic trades doesnt work - seems like XU2 somehow make it unable to level-up red mechanic at all and does not allow to alter his trades.

  • 🖇✏️remove and hide and

    Fix #396 (comment)

  • 🖇✏️return default TE machine upgrade recipes

    Because of wrong recipe altering scripts, interactless machine upgrade was unavailable for all machines.

Worldgen

  • 🖇🌍Remove generation from IO