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Update project to version 0.11.0
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Lecrapouille committed Sep 3, 2024
1 parent c0918e7 commit 06922ea
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4 changes: 2 additions & 2 deletions AUTHORS
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Expand Up @@ -3,11 +3,11 @@ Initial authors:
Alain Duron <duron.alain@gmail.com>
Quentin Quadrat <lecrapouille@gmail.com>

Contributors:
Thanks to contributors:

Raphipod (docs, fixes, Windows)
Daniel Sanche (javascript injection, fixes)
BlayTheNinth (portage to Godot 4.2)
pixaline (Routing audio)
eliopark-nsusla (modifiers for mouse events)
eliopark-nsusla (multithreading for dirty texture regsions, modifiers for mouse events, Windows compilation)
rpaciorek (suppressing LD_LIBRARY_PATH)
11 changes: 11 additions & 0 deletions ChangeLog
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@@ -1,3 +1,14 @@
Version 0.11.0:
* Update CEF version to 128.
* Update script to use by default Godot version 4.3.
* Update script for accepting Godot git tag.
* Fix infinite loop callback on_page_failed_loading.
* Fix Windows compilation (openmp).
* Fix debuging CEF was always rejected.
* Add get_pixel_color function.
* Add dummy plugin gd/cfg files (to be seen by the plugin manager).
* Show SHA1 of cloned Godot

Version 0.10.0:
* No longer to export LD_LIBRARY_PATH
* API: Get HTML content, WIP Adding copy/paste commands.
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4 changes: 2 additions & 2 deletions addons/gdcef/plugin.cfg
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@@ -1,7 +1,7 @@
[plugin]

name="GDCEF"
description="Chromium Embedded Framework Webview for Godot 4"
description="Chromium Embedded Framework Webview for Godot >= 4.2"
author="Quentin QUADRAT <lecrapouille@gmail.com>"
version="0.10.0"
version="0.11.0"
script="plugin.gd"

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