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Update project to version 0.12.0
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Lecrapouille committed Sep 20, 2024
1 parent aad923c commit e9da7da
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6 changes: 6 additions & 0 deletions ChangeLog
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Version 0.12.0:
* Revert CEF version to 125 since 1st page may not be displayed.
* build script: cleaning code and allow downloading GDCEF releases on GitHub.
* Removing some CEF warnings and fix possible issue with cache folder.
* Breaking API: fix possible infinite loop callback on_page_failed. Update demos.

Version 0.11.0:
* Update CEF version to 128.
* Update script to use by default Godot version 4.3.
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2 changes: 1 addition & 1 deletion VERSION
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0.10.0
0.12.0
2 changes: 1 addition & 1 deletion addons/gdcef/build.py
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# desired version (without 'v' and without godot version). You cannot choose
# neither Godot version not CEF version.
# If unset, then compile GCEF sources.
GITHUB_GDCEF_RELEASE = None # or "0.11.0"
GITHUB_GDCEF_RELEASE = None # or "0.12.0"

# The hard-coded name of the folder that will hold all CEF built artifacts.
# /!\ BEWARE /!\
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2 changes: 1 addition & 1 deletion addons/gdcef/plugin.cfg
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name="GDCEF"
description="Chromium Embedded Framework Webview for Godot >= 4.2"
author="Quentin QUADRAT <lecrapouille@gmail.com>"
version="0.11.0"
version="0.12.0"
script="plugin.gd"
8 changes: 0 additions & 8 deletions addons/gdcef/plugin.gd
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@tool
extends EditorPlugin

func _enter_tree():
# Initialization of the plugin goes here.
pass

func _exit_tree():
# Clean-up of the plugin goes here.
pass

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