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8 Ping
Lekuru edited this page Jan 16, 2024
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4 revisions
The ping packet is used as a "healthcheck" for the client, to see if its still alive. At the same time, the client uses it to check if the server is alive as well, and will automatically close the connection.
The packet itself doesn't contain any data.
The ping packet in HTTP-Bancho is pretty much useless, unless you want the client to spam more requests to the server.
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Home
- Protocol
- Introduction
- Login
- PacketEnums
- Players
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- Types
- Packets
- Client
- 0 ChangeStatus
- 1 SendMessage
- 2 Exit
- 3 RequestStatus
- 4 Pong
- 16 StartSpectating
- 17 StopSpectating
- 18 SendFrames
- 20 ErrorReport
- 21 CantSpectate
- 25 SendPrivateMessage
- 29 PartLobby
- 30 JoinLobby
- 31 CreateMatch
- 32 JoinMatch
- 33 LeaveMatch
- 38 MatchChangeSlot
- 39 MatchReady
- 40 MatchLock
- 41 MatchChangeSettings
- 44 MatchStart
- 47 MatchScoreUpdate
- 49 MatchComplete
- 50 MatchChangeBeatmap
- 51 MatchChangeMods
- 52 MatchLoadComplete
- 54 MatchNoBeatmap
- 55 MatchNotReady
- 56 MatchFailed
- 59 MatchHasBeatmap
- 60 MatchSkip
- 63 JoinChannel
- 68 BeatmapInfo
- 70 MatchTransferHost
- 73 AddFriend
- 74 RemoveFriend
- 77 MatchChangeTeam
- 78 LeaveChannel
- 79 ReceiveUpdates
- 82 SetAwayMessage
- 84 IrcOnly
- 85 StatsRequest
- 87 MatchInvite
- 90 MatchChangePassword
- 93 TournamentMatchInfo
- 97 PresenceRequest
- 98 PresenceRequestAll
- 99 ChangeFriendonlyDms
- 108 TournamentJoinMatchChannel
- 109 TournamentLeaveMatchChannel
- Server
- 5 LoginReply
- 6 CommandError
- 7 SendMessage
- 8 Ping
- 9 IrcChangeUsername
- 10 IrcQuit
- 11 UserStats
- 12 UserQuit
- 13 SpectatorJoined
- 14 SpectatorLeft
- 15 SpectateFrames
- 19 VersionUpdate
- 22 CantSpectate
- 23 GetAttension
- 24 Announce
- 26 UpdateMatch
- 27 NewMatch
- 28 DisbandMatch
- 34 LobbyJoin
- 35 LobbyPart
- 36 MatchJoinSuccess
- 37 MatchJoinFail
- 42 FellowSpectatorJoined
- 43 FellowSpectatorLeft
- 45 AllPlayersLoaded
- 46 MatchStart
- 48 MatchScoreUpdate
- 50 MatchTransferHost
- 53 MatchAllPlayersLoaded
- 57 MatchPlayerFailed
- 58 MatchComplete
- 61 MatchSkip
- 62 Unauthorized
- 64 ChannelJoinSuccess
- 65 ChannelAvailable
- 66 ChannelRevoked
- 67 ChannelAvailableAutojoin
- 69 BeatmapInfoReply
- 71 LoginPermissions
- 72 FriendsList
- 75 ProtocolVersion
- 76 MenuIcon
- 80 Monitor
- 81 MatchPlayerSkipped
- 83 UserPresence
- 84 IrcOnly
- 86 Restart
- 88 Invite
- 89 ChannelInfoComplete
- 91 MatchChangePassword
- 92 SilenceInfo
- 94 UserSilenced
- 95 UserPresenceSingle
- 96 UserPresenceBundle
- 100 UserDmBlocked
- 101 TargetIsSilenced
- 102 VersionUpdateForced
- 103 SwitchServer
- 104 AccountRestricted
- 105 RTX
- 106 MatchAbort
- 107 SwitchTournamentServer
- Client
- Protocol