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README (v0.1.0)
The LiquidCore library provides independent, instantiable Node.js virtual machines each with its own lifecycle, virtual file system, persistent and non-persistent storage, and SQLite database.
0.1.0 - Get it through JitPack
Version 0.1.0 is currently only suitable for use as an AndroidJSCore replacement.
The LiquidPlayer Project is an open source mobile micro-app ecosystem and development environment built around the JavaScript language. More on that later.
The LiquidCore library is the kernel of LiquidPlayer. It provides independent, instantiable Node.js virtual machines each with its own lifecycle, virtual file system, persistent and non-persistent storage, and SQLite database.
LiquidCore provides 3 interfaces to the host app:
- JavaScript API
- Node.js VM API
- UI Widgets
LiquidCore is built on top of Node.js, which is in turn built on V8. So, the V8 API is natively available to any app which includes the LiquidCore library. In addition to directly interacting with V8 (a powerful, but incredibly complex API), LiquidCore provides two additional APIs: a Java Native Interface (JNI) API for Android, and a JavaScriptCore API for iOS and React Native.
The JNI is a near drop-in replacement for AndroidJSCore
.
In fact, development on AndroidJSCore
has ceased and is superseded by LiquidCore. See
the Javadocs for complete documentation of the API. If you have been using AndroidJSCore
,
the interface will look familiar. To migrate from AndroidJSCore
, you must:
- Replace the
AndroidJSCore
library with theLiquidCore
library inbuild.gradle
- Change the package name from
org.liquidplayer.webkit.javascriptcore
toorg.liquidplayer.javascript
in all of your source files - Fix any inconsistencies between the versions. There aren't many. It is 99% the same.
Otherwise, to get started, you need to create a JavaScript JSContext
. The execution of JS code
occurs within this context, and separate contexts are isolated virtual machines which
do not interact with each other.
JSContext context = new JSContext();
This context is itself a JavaScript object. And as such, you can get and set its properties. Since this is the global JavaScript object, these properties will be in the top-level context for all subsequent code in the environment.
context.property("a", 5);
JSValue aValue = context.property("a");
double a = aValue.toNumber();
DecimalFormat df = new DecimalFormat(".#");
System.out.println(df.format(a)); // 5.0
You can also run JavaScript code in the context:
context.evaluateScript("a = 10");
JSValue newAValue = context.property("a");
System.out.println(df.format(newAValue.toNumber())); // 10.0
String script =
"function factorial(x) { var f = 1; for(; x > 1; x--) f *= x; return f; }\n" +
"var fact_a = factorial(a);\n";
context.evaluateScript(script);
JSValue fact_a = context.property("fact_a");
System.out.println(df.format(fact_a.toNumber())); // 3628800.0
You can also write functions in Java, but expose them to JavaScript:
JSFunction factorial = new JSFunction(context,"factorial") {
public Integer factorial(Integer x) {
int factorial = 1;
for (; x > 1; x--) {
factorial *= x;
}
return factorial;
}
};
This creates a JavaScript function that will call the Java method factorial
when
called from JavaScript. It can then be passed to the JavaScript VM:
context.property("factorial", factorial);
context.evaluateScript("var f = factorial(10);")
JSValue f = context.property("f");
System.out.println(df.format(f.toNumber())); // 3628800.0
There are two major open source JavaScript implementations: V8, which is popularized by Google Chrome, and JavaScriptCore, which is part of WebKit, backed by Apple's Safari. LiquidCore uses V8, simply because it is built on Node.js, which is difficult to decouple from V8. However, the JavaScriptCore API has a few advantages: (1) it is far simpler to use than V8, (2) it is a familiar interface to iOS developers as the JavaScriptCore framework has been available since iOS 7, and (3) other very useful projects, like React Native require the library. So, to take advantage of this, LiquidCore provides a JavaScriptCore -> V8 API, where projects that require the JavaScriptCore API can use the V8 backend with little or no modification.
This API is currently experimental and is not yet fully supported. But feel free to play with it.
LiquidCore enables app developers to launch virtual Node instances. These instances are isolated from each other and the host app. Each VM consists of its own process thread, JavaScript context, virtual file system, and SQLite database. The full Node.js operating environment is available, including file system access, socket-level networking, process management, etc. For security reasons, native extensions and OS-level process spawning have been disabled, and the file system is restricted.
This API is currently experimental and not yet fully supported.
Simple UI widgets to aid with micro app development and debugging will be provided. Currently,
NodeConsoleView
is implemented for Android which allows a Node console to be attached
to a Process
. This is currently experimental and not yet fully supported.
Add it in your root build.gradle at the end of repositories:
allprojects {
repositories {
...
maven { url "https://jitpack.io" }
}
}
dependencies {
compile 'com.github.liquidplayer:LiquidCore:v0.1.0'
}
You should be all set!
The iOS version is not yet available. Stay tuned.
If you are interested in building the library directly and possibly contributing, you must do the following:
% git clone https://github.com/liquidplayer/LiquidCore.git
% cd LiquidCore/LiquidCoreAndroid
% echo ndk.dir=$ANDROID_NDK > local.properties
% echo sdk.dir=$ANDROID_SDK >> local.properties
% ./gradlew assembleRelease
Your library now sits in LiquidCoreAndroid/build/outputs/aar/LiquidCore-v0.1.0-release.aar
. To use it, simply
add the following to your app's build.gradle
:
repositories {
flatDir {
dirs '/path/to/lib'
}
}
dependencies {
compile(name:'LiquidCore-v0.1.0-release', ext:'aar')
}
The Node.js library (libnode.so
) is pre-compiled and included in binary form in
LiquidCoreAndroid/jni/lib/**/libnode.so
, where **
represents the ABI. All of the
modifications required to produce the library are included in deps/node-6.4.0
. To
build each library (if you so choose), you can do the following:
.../LiquidCore/deps/node-6.4.0% ./android-configure /path/to/android/ndk <abi>
.../LiquidCore/deps/node-6.4.0% make
where <abi>
is one of arm
, arm64
, x86
or x86_64
Copyright (c) 2014-2016 Eric Lange. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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