Fixed GL tex level parameter target (must be a cube face instead of g… #188
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name: Build iOS | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
env: | |
BUILD_TYPE: Debug | |
jobs: | |
build: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Checkout Dependencies | |
run: git clone https://github.com/LukasBanana/GaussianLib.git | |
- name: Configure CMake | |
run: cmake -S . -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DLLGL_BUILD_RENDERER_OPENGLES3=OFF -DLLGL_BUILD_RENDERER_METAL=ON -DLLGL_BUILD_EXAMPLES=OFF -DCMAKE_SYSTEM_NAME=iOS "-DCMAKE_OSX_ARCHITECTURES=arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 -DCMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH=NO -DCMAKE_IOS_INSTALL_COMBINED=ON | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |