Skip to content

Made several internal RenderSystem functions static and refactored Co… #192

Made several internal RenderSystem functions static and refactored Co…

Made several internal RenderSystem functions static and refactored Co… #192

Workflow file for this run

name: Build iOS
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
BUILD_TYPE: Debug
jobs:
build:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
- name: Checkout Dependencies
run: git clone https://github.com/LukasBanana/GaussianLib.git
- name: Configure CMake
run: cmake -S . -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DLLGL_BUILD_RENDERER_OPENGLES3=OFF -DLLGL_BUILD_RENDERER_METAL=ON -DLLGL_BUILD_EXAMPLES=OFF -DCMAKE_SYSTEM_NAME=iOS "-DCMAKE_OSX_ARCHITECTURES=arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 -DCMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH=NO -DCMAKE_IOS_INSTALL_COMBINED=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}