Fixed finding suitable multisample count in Metal backend. #357
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Apple iOS | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
jobs: | |
build_ios: | |
strategy: | |
matrix: | |
config: [Release, Debug] | |
fail-fast: false | |
runs-on: macos-latest | |
env: | |
DEPLOYMENT_TARGET: 13.0 | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Configure CMake | |
run: > | |
cmake -S . -B ${{github.workspace}}/iOS-arm64 | |
-DCMAKE_SYSTEM_NAME=iOS | |
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" | |
-DCMAKE_OSX_DEPLOYMENT_TARGET=${{ env.DEPLOYMENT_TARGET }} | |
-DCMAKE_IOS_INSTALL_COMBINED=ON | |
-DCMAKE_BUILD_TYPE=${{ matrix.config }} | |
-DLLGL_BUILD_RENDERER_OPENGLES3=ON | |
-DLLGL_BUILD_RENDERER_METAL=ON | |
-DLLGL_BUILD_EXAMPLES=OFF | |
- name: Build | |
run: cmake --build ${{github.workspace}}/iOS-arm64 --config ${{ matrix.config }} | |