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[GL] Made VAOs multi-context aware. #486

[GL] Made VAOs multi-context aware.

[GL] Made VAOs multi-context aware. #486

Triggered via push July 4, 2024 18:07
Status Cancelled
Total duration 6m 16s
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ci_windows.yml

on: push
Matrix: build_windows
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32 errors and 1 warning
build_windows (Visual Studio 16 2019, x64, Shared, Debug)
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build_windows (Visual Studio 16 2019, x64, Static, Debug)
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build_windows (Visual Studio 16 2019, Win32, Static, Debug)
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build_windows (Visual Studio 16 2019, Win32, Shared, Debug)
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build_windows (Visual Studio 16 2019, Win32, Static, Release)
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build_windows (Visual Studio 16 2019, Win32, Shared, Release)
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build_windows (Visual Studio 17 2022, Win32, Shared, Debug)
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build_windows (Visual Studio 17 2022, x64, Static, Release)
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build_windows (Visual Studio 17 2022, Win32, Shared, Release)
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build_windows (Visual Studio 17 2022, Win32, Static, Release)
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build_windows (Visual Studio 17 2022, x64, Static, Debug)
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build_windows (Visual Studio 17 2022, x64, Shared, Release)
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build_windows (Visual Studio 16 2019, x64, Static, Release)
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build_windows (Visual Studio 17 2022, x64, Shared, Debug)
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build_windows (Visual Studio 17 2022, Win32, Static, Debug)
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build_windows (Visual Studio 16 2019, x64, Shared, Release)
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build_windows (Visual Studio 17 2022, x64, Shared, Release)
No files were found with the provided path: tests/Testbed/Output/Direct3D12/*.png tests/Testbed/Output/Direct3D12/Report.txt. No artifacts will be uploaded.