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[Testbed] Moved all test shaders into separate folders.
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@echo off | ||
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glslangValidator -V -DENABLE_SPIRV=1 -o TriangleMesh.450core.vert.spv TriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o TriangleMesh.450core.frag.spv TriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -DENABLE_TEXTURING=1 -o TriangleMesh.Textured.450core.vert.spv TriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -DENABLE_TEXTURING=1 -o TriangleMesh.Textured.450core.frag.spv TriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o UnprojectedMesh.450core.vert.spv UnprojectedMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o UnprojectedMesh.450core.frag.spv UnprojectedMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DualSourceBlending.450core.vert.spv DualSourceBlending.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DualSourceBlending.450core.frag.spv DualSourceBlending.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DynamicTriangleMesh.450core.vert.spv DynamicTriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DynamicTriangleMesh.450core.frag.spv DynamicTriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping.VShadow.450core.vert.spv ShadowMapping.VShadow.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping.VScene.450core.vert.spv ShadowMapping.VScene.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping.PScene.450core.frag.spv ShadowMapping.PScene.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o SemanticErrors.PSMain.450core.frag.spv SemanticErrors.PSMain.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceArrays.450core.vert.spv ResourceArrays.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceArrays.450core.frag.spv ResourceArrays.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding.450core.comp.spv ResourceBinding.450core.comp | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding.450core.vert.spv ResourceBinding.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding.450core.frag.spv ResourceBinding.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ClearScreen.450core.vert.spv ClearScreen.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ClearScreen.450core.frag.spv ClearScreen.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o TriangleMesh\TriangleMesh.450core.vert.spv TriangleMesh\TriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o TriangleMesh\TriangleMesh.450core.frag.spv TriangleMesh\TriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -DENABLE_TEXTURING=1 -o TriangleMesh\TriangleMesh.Textured.450core.vert.spv TriangleMesh\TriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -DENABLE_TEXTURING=1 -o TriangleMesh\TriangleMesh.Textured.450core.frag.spv TriangleMesh\TriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o UnprojectedMesh\UnprojectedMesh.450core.vert.spv UnprojectedMesh\UnprojectedMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o UnprojectedMesh\UnprojectedMesh.450core.frag.spv UnprojectedMesh\UnprojectedMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DualSourceBlending\DualSourceBlending.450core.vert.spv DualSourceBlending\DualSourceBlending.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DualSourceBlending\DualSourceBlending.450core.frag.spv DualSourceBlending\DualSourceBlending.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DynamicTriangleMesh\DynamicTriangleMesh.450core.vert.spv DynamicTriangleMesh\DynamicTriangleMesh.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o DynamicTriangleMesh\DynamicTriangleMesh.450core.frag.spv DynamicTriangleMesh\DynamicTriangleMesh.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping\ShadowMapping.VShadow.450core.vert.spv ShadowMapping\ShadowMapping.VShadow.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping\ShadowMapping.VScene.450core.vert.spv ShadowMapping\ShadowMapping.VScene.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ShadowMapping\ShadowMapping.PScene.450core.frag.spv ShadowMapping\ShadowMapping.PScene.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o SemanticErrors\SemanticErrors.PSMain.450core.frag.spv SemanticErrors\SemanticErrors.PSMain.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceArrays\ResourceArrays.450core.vert.spv ResourceArrays\ResourceArrays.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceArrays\ResourceArrays.450core.frag.spv ResourceArrays\ResourceArrays.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding\ResourceBinding.450core.comp.spv ResourceBinding\ResourceBinding.450core.comp | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding\ResourceBinding.450core.vert.spv ResourceBinding\ResourceBinding.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ResourceBinding\ResourceBinding.450core.frag.spv ResourceBinding\ResourceBinding.450core.frag | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ClearScreen\ClearScreen.450core.vert.spv ClearScreen\ClearScreen.450core.vert | ||
glslangValidator -V -DENABLE_SPIRV=1 -o ClearScreen\ClearScreen.450core.frag.spv ClearScreen\ClearScreen.450core.frag | ||
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echo DONE | ||
pause |
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